Oxygéne is a two part mod for DOOM II. To run the game, you must drag DOOM2.wad onto your DOOM port alongside this mod and run it in DOOM II. If you do want to leave some suggestions as to things we could add to this mod, please feel free to drop a comment, whether it's an improvement or generally just a monster or weapon we could add, don't be shy to give me suggestions. This WAD pampers you more for playing on the easier difficulties, and when played on harder difficulties, the suffering is endless and the waves of hell are unholy and unforgiving. We aim to create a mod that challenges the player and creates an entertaining environment, an intriguing, unspoken story and the most accurate representation of my own personal idea of Hell as we can within the already broken limitations of the idTech engine.
Has it really been two years already since my last update? It feels like only a year to me and I can't believe how inactive I still am on this site. Despite the lack of updates from me, I've been doing work on the mod. Especially recently, I've done a lot of work. I've even gotten a couple of friends on board to help me! That way I don't have to worry so much about running out of ideas for maps and hopefully it won't seem too repetitive. Regardless, on to the Dev Notes!
As it is now, this is all I can remember doing for the past 2 years, although I'm certain I did more.
A few patch notes and updates made to the wad file from April 25th 2016 up until September 19th 2017.
A quick update on what's been happening in the past few months.
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The first six levels of The Devil Sleeps are now available here. Please note that the ALPHA release will soon be 5 levels. Commands must be used to proceed...
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