Assuming they run at 30 FPS of course, and to be precise it sums up to 17 million and 130 thousand. ;)
At any rate the following two videos were taken in March and April respectively. In the case of the second video the whole Overlordess UI is disabled, however it's fully visible in the first one.
Overlordess Team Alpha Footage - March video - Mod DB
Alpha Testing - 10th of April video - Overlordess Mod for Half-Life 2 - Mod DB
This is a rather small update just to notify that the mod is still around and under development. I cannot say as to when it's ready, as it's especially lacking model/texture wise, however thankfully all of the traps have been pretty much finished and they only require balancing and tweaking. Currently the emphasis is on the weapons, and this is true both for the Overlordess as well as the rebels.
That's all for now, and thank you for all your comments. :)
this looks like a hell lot of fun ^^
haha, awesome!:D
Great idea! Looks really fun!
Looks very funny, i will try it on release!
Creaty guys!
Like Tower Defence Live :)
Yea, it actually feels like that every now and then, especially with those pesky players running around and trying to avoid your traps set up... at least you can burn them, blow them up, have a fridge eat them and so on. ;)
Im gona enjoy playing this so much!
Just a thought but L4D style outlines around the survivors could be really useful for the Overlordess.
There's code for that on the wiki I believe.
Had that proposed during the testing a week ago or so, I am currently considering it although wanna experiment with different approaches, not necessarily use the outlines.
Pretty sweet!