Nohra's Concealment will be a Half-Life singleplayer modification. It will feature new characters, a lot of custom content and will be story-driven predominantly.

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Report RSS Nohra's lair (view original)
Nohra's lair
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ADTeam™
ADTeam™ - - 1,293 comments

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Hooooooooooooooooooooly... that completely p@wns Source and CryEngine! AMAZING!!!

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Counter_The_HL_Guy
Counter_The_HL_Guy - - 714 comments

Looks very good, i like this engine.

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radutanasie
radutanasie - - 949 comments

I can't wait to see this rendered in the gold source engine. It should still look fairly impressive due to the texture work.

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ToTac Author
ToTac - - 185 comments

Guys, guuuys, its just a rendered illustration made in a 3D tool called Blender. It wont be seen in the later game, at least not like this (that would be too good to be true :D).

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Trempler
Trempler - - 662 comments

How is this realated to the mod than ?
More a personal skill learning/showing art or ?
:)

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ToTac Author
ToTac - - 185 comments

Creating a sense of the games atmosphere, generating views and interest, showing the style of the game and so on.

Ofc its also a good exercise in modelling and compositing.

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Tolifox
Tolifox - - 11 comments

People seem not to understand the concept of moodboards...

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rabworc
rabworc - - 312 comments

I like it. You definatley didn't fail at demonstrating the atmosphere! Keep on!

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ToTac Author
ToTac - - 185 comments

Perfect, thanks! :D

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SysOp.
SysOp. - - 1,039 comments

Great work mate, surely shows the eerie feeling you have in your other works.

Any news on mapping progres?

Take care.

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ToTac Author
ToTac - - 185 comments

Thanks a lot!

Unfortunately there are no other news yet but I hope I can change that (wohoo, I bet I said that a thousand times now) :D

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Thanoshld
Thanoshld - - 1,416 comments

Very very well done ToTac, you sure have a talent and we can see that to anything you do! Lovely atmosphere in this one, I hope I get the same feeling ingame! Keep going and don't worry, HL1 will never die and GldSource engine is the best engine to show off your skills.

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ToTac Author
ToTac - - 185 comments

Hey :)
Thanks for your comment, great to see you.

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RedFog
RedFog - - 412 comments

Well, just an advice...

Blender's rendering is so good as you can see. If you can do coding, how about...adding the rendering code of Blender into goldsrc engine's code? Source code of Blender is available to download.

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ToTac Author
ToTac - - 185 comments

Wow, that would be... I dont know, huge. Even if I were a coder (which I am certainly not) I wouldn't see a slight chance to mix something like GoldSRC and the Blender game engine.

Nono, I am thinking of using something else already.

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Vosla
Vosla - - 657 comments

Nice Blender work. Motivation or possible cover work ? ;-)

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Qweekskowped
Qweekskowped - - 918 comments

The cliff textures remind me of Black Mesa Source.

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Description

Rendering/Compositing: Blender 2.63

It took me 4 or 5 days until I had managed to get a good lightning and paste in all the details like grass (that actually looks like GRASS), rocks and... more grass. Sometimes Blender can be a real pain in the *** but in the end its always (mostly) worth it (a waste of time) ;D

Well yeah... I wont say anything else yet.

Hope you like the atmosphere.

See you!

EDIT:
This is a rendered illustration made and rendered in Blender 2.63. It wont be seen in the later game!