The attempt to reanimate an original Call of Pripyat guns

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UnDead.
UnDead. - - 2 comments

stole sprint animation

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r_populik Author
r_populik - - 224 comments

What do you mean ?

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UnDead.
UnDead. - - 2 comments

I stole it ;)

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ESBA
ESBA - - 30 comments

Hmm you do know that you dont need to rack the slide if there is already a bullet in the chamber? Meaning that if you reload before the magazine is empty, you dont need to rack the slide, unless the gun requires that for some reason.

Its just something that gripes me in this video.

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r_populik Author
r_populik - - 224 comments

Quote from summary section: "Animations are more dynamic and accurate, however they are not intended to be realistic. So I don't want to read a complains about realism". Please respect that.

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ESBA
ESBA - - 30 comments

I can respect that, its just that all my fps senses are screaming that there is something wrong, because its usually faster to load a mag when there is a bullet in the chamber.

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Concert_Staff
Concert_Staff - - 34 comments

Stalker engine does not allow to have different anims for having a bullet in the chamber and not having one, OFC is faster.

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DaimeneX
DaimeneX - - 854 comments

You can have two animations. Its been proven by now, its just you cant change sounds for the second animation without editing the engine.

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Concert_Staff
Concert_Staff - - 34 comments

You mean an animation when the gun still has a bullet in the chamber and a different one when the gun must be cocked?

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ernestin1
ernestin1 - - 264 comments

i think it can but only on pistols?
great mod

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Pistols