Half-Life Squad Leader (aka HL:OF Beta) is a modification the main purpose of which is to restore and return the cut content to the game.,such as new old Otis model,some level changes and etc.
Before asking questions about modification, you need to know a little bit of information about this project.
The development of this modification was started in mid-August this year and at the moment the progress is ± 15%. We do not hide that we use content made by third-party people (a more simplified model of the desert eagle made by Sharpe05, for example), because. this mod does not pull on something original in terms of ideas. All we are aiming at is to show the players how OpFor went from the beginning of development to release through the maps changed in some places, with "new" old models of some NPCs and a couple of cut-out chips.
3 people are currently working on the modification (me, Tv1Zz and DeFeNDeR01), so we do not guarantee exactly when this mod will be released and whether it will come out at all, BUT we will accept any help from the community.
Until then ... bye)
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
So how is the mod going?
I think the mod is dead.
oof cant want it to be finished :>
never be finished
здравствуйте скиньте пожалуйса образцы вашей работы на противостоящей силы посмотреть
Wierd a opossing force beta mod, wierd theirs not much beta stuff. Give me exmaples on what you are restoring.
Finally a first op4 beta mod!
I hasten to correct you, this project is still able to "use the fan-made Opposing Force SDK or try to "sew" all our developments into the original game without touching its source code".(P.S. Sorry for my bad language :D)
Please come back dude. Or if the mod is dead, at least post the sources of what you already did, maybe someone else will finish it.
Why not remake the Opposing Force source code?
Now the development of the modification is carried out along the path of least resistance, so we do not plan to recreate OpFor SDK from scratch yet.
Ah okay.