Operation Wolfheart is a 1-level Crysis First Person Shooter Mod created by a team of 3rd-year students from the University of Salford. Set during the aftermath of World War 2, a veteran british army sniper is sent to retrieve a lost agent, and discovers a terrible secret.
So here we are, very close to the deadline. Just 1 week to go. It's been a very trying time, with new issues creeping into the production and frustrations running very high. Our biggest issue is that we simply did not organise ourselves properly. However, we know now what we need, so all we have to do is meet the targets.
So far we have the second level functionally complete, with the first level needing some extra touches. Art-wise, we are also very close to being finished, though some of the weapons need rigging and exporting, and there are a few minor assets to export. Better textures also need to be created for the terrain.
Of course, the game isn't the only hand-in for our course. In-fact, the one thing we must have is a trailer. We plan to make this trailer out of captured footage once the art assets are finalised. We hope to upload it on the day that we hand in, which will be Monday 9th of August. At the same time, we will also present to you three promotional posters for our game.
During this week we will be adding yet more art to our galleries, so keep your eyes peeled.
-Joseph Adams
Team Leader
New scientists images have been uploaded and the remaining characters being modelled as we speak.
An update to all the change of gameplay we have implemented or plan to implement.
An introduction to our mod, as well as a runthrough of the various issues we have encountered, and a list of where we are up to so far.
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Dead?
Looking good guys and from the early demo I played seemed fun, looking forward to playing the final thing !
Premise sounds a TON like Necrovision. Still, looking forward to seeing the release.
We didn't know about necrovision at the time, but now we know we can make sure that we don't tread on anybodies toes. We benefit more from being different to them.
Afterall, nothing is truly original. It's just new spins on older material.
Wahay! About time :-)
Do like the werewolf model, certainly not generic which isn't a bad thing far too many copy and paste werewolfs around. Lets see some more content!
Chris