SinglePlayer ALPHA

Operation Salvage - SinglePlayer Beta

Singleplayer ALPHA it contains a one cut SinglePlayer map. This version is outdated, and very differently from the final version. Release date a full version "TBD".


SALVAGE: is the final chapter and true ending of the original Crysis, revealing than end of the Nomad story. Plot taken as a basis "Crysis - Comic book" but redesigned for the better (I think it).


  • Detailed storyline.
  • 6 new maps for campaigning (maybe more).
  • More closed locations (Shelters, secret bases and etc...)
  • Atmosphere looks like a Crysis Warhead.
  • New nanosuit functions (Crysis Remastered).
  • Custom content: new skins, sounds, weapons and objects.
  • More new beautifuls cutscenes, epic air and ground fights.
  • Aliens are stronger (new Trooper/Scouts classes like in Crysis Warhead)
  • New threat: C.E.L.L. betrayed the "Raptor" team.
  • Based on last Crysis Wars patch.
  • Language: English, Russian.
  • Voice: English (with subtitles).


  • Release date: To be determined
  • Percent of ready: Created full 3 of 6 maps (others maps are development).
    Gameplay mechanic is full ready, and testing my peoples.


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Hello everyone!

A lot of work has been done in recent months. I've finished Prologue and next chapter (ice level from SP Beta), addded new gameplay tweaks, features (new jump mechanic: press to perform small jump or hold to perform strength jump - like a Crysis 2,3; fixed and ported nano-suits shortcut's for example: activate, deactivate armor, cloak mode on [Q] or [E] buttons (can customize for yourself). New sounds for suit. Language selector. Fixed small interface bugs.

New weapon balance, small new HUD features (mission objective icon on screen, Name Tags Friendly AI).

Also worked out concepts of remaining chapters. Written story except dialogs. Also need solve the problem with voice acting the characters.

And finally, mod in a deep development stage. But the most difficult things behind. Mod will be released at least the end of the year but most probably on next year :(

I apologize for a rare updates, changes, but at me don't enough time for modding. Currently mod at a Pre-Alpha stage. Tomorrow I download new level desigh screenshots :)

Cinematic trailer is soon, didn't have time to prepare his.

Respectfully Yours, Dark Lord :)

Last Video

Demo Version is coming

Demo Version is coming


Will soon, I made the first demo for modification.

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Operation: SALVAGE - SinglePlayer ALPHA

Operation: SALVAGE - SinglePlayer ALPHA

Demo 2 comments

Hello everyone! This version contain a ONE map. About the bugs write me in PM or on my e-mail. p.s. This is very very old build.

Comments  (0 - 10 of 98)

привет, вот кстати этот пак специально для твоего мода и новой фракции
спасибо этому челу,что его выложил

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Привет.есть новости?

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Hi, I recently played your Beta. To be honest I didn't really like your changes to the Nanosuit, you need to keep polish it. For example you are always in strength mode, but this means weapons have no recoil. Also, I thought you want to continue the Story? It doesn't make much sense that the Nanosuit is so much different from the original.
But I like your Ideas and I am curious how big this Mod is going to be, how many levels and when you will show new content. I guess many of the problems are already solved.

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eng:Flowgroover, the new version will be built on the mechanics of crysis remastered pc edition of the latest version and this means: armor / masking shader as in remastered
grenades (only fragmentation) as in remastered, the system of selecting chapters as in remastered
P.S.: the author of the mod does not often come here and it is unlikely that a new version will be released this year

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Flowgroover,новая версия будет построена на механике crysis remastered pc edition последней версии а это значит :шейдер брони/маскировки как в remastered
гранаты(только осколочные) как в remastered ,система выбора глав как в remastered
P.S:автор мода не часто сюда заходит и вряд ли новая версия выйдет в этом году

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по аналогии с Crysis Back to Hell можно сделать кучу скинов для разного оружия а именно вариант оружие в стилистике cell для этих самых cell солдат и cell нанокостюмов ;у морпехов оружие как в warhead (зелёный камуфляж) а у нас стандартное чёрное (как в crysis 1)

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JakeBroflovski Creator

Это уже будет плагиатом чистой воды, да и, внедрять это в свой мод не особо хотелось бы)
Единственная прикольная задумка - менять внешний вид костюма в реальном времени: захотел побегать с костюмом из оригинального Crysis, пожалуйста, захотел побегать с костюмом из Crysis 2, пожалуйста!
Над этим ещё думаю, а вот скины оружиия точно делать не буду)

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Предлагаю автору выложить хотя бы пару скриншотов.

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у него видеокарта сгорела да и на какой-то карте слетели объекты а скриншоты делать с помощью встройной видеокарты не возможно ;ниже от 8 сентября я показал как прокомментировал моё видео автор мода и расписал ситуацию-так что ждём до середины октября а может ноября

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