Operation Peacekeeper is a modern warfare modification for the popular game Battlefield 2, based on a fictional development of a Kosovo conflict. The mod features two different sides - the German Bundeswehr and the Serbian VSCG - engaging in the rough and mountainous terrain of Kosovo. Both use state of the art military weapon systems like the German Leopard 2A6 MBT, as well as older, but yet still effective equipment, like the Russian build Mi24V Hind E used by the Serbian forces. The maps cover a large array of different settings, such as for example a domestic port, a small village, or a military airport attacked by German airborne troops.

Post feature Report RSS Modcast S02 E02

Another week goes by time for the Modcast Crew to fill you in on a weeks worth of modding!

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This last week has been busy with quite the list of mods to go over. So have a listen and see if anything takes your fancy!


Releases:

Other:

So that's it for this week modders, but don't fear we will be back next week with more mods and goss for you all to enjoy! Don't forget to send your modding/gaming questions to dave@moddb.com and we will answer the questions on the show!

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Herr_Alien
Herr_Alien - - 342 comments

@Henley: you do need to re-compile the binaries for each OS. One possible exception is 64 bit Windows, which can run 32 bit applications; but again, you can re-compile the code for 64 bit Windows too.

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Henley Author
Henley - - 1,973 comments

I see thanks for letting me know :D

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Herr_Alien
Herr_Alien - - 342 comments

No problem; I am facing this multi-platform issue for Project 'Savior': a Mac user would also like to use the patch ... but since "I'm a PC", I can't provide him a Mac version.
But I'd end up ranting about the Mac OS being available only for Mac users, and so on, and that would not be nice, so I'll stop now.

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lodle
lodle - - 204 comments

im sure if you ask some mac users would gladly help out.

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NSWMaps
NSWMaps - - 4 comments

I'm a Mac user, and the reason for the two different compiles is due to the advanced shaders used in the mod. These shaders serve only to hinder the games performance in OS X, so a different compile was made to streamline the release for Mac Users.

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ImHorny
ImHorny - - 10 comments

hmm.. World of Padman 1.2(the actual version) does not include Capture the lolly and this is where the CTF mod comes in. It makes CTF possible in 1.2.
2.0 will come later this year(www.padworld-entertainment.com).
But im surprised that you have never heard of WoP xP

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Henley Author
Henley - - 1,973 comments

I've heard of it, never played it.

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SpaceCowboy730
SpaceCowboy730 - - 568 comments

Yes actually you do have to compile them differently, but it has to be done on my end :P

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infinitysend
infinitysend - - 10 comments

Hey guys thanks so much for talking about Final Act. I assure you the game is extremely fun once you play it!

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wake[of]thebunt
wake[of]thebunt - - 161 comments

nice work as always, i enjoy hearing aussies being heard around the internets! ryan's hot also dw

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Metafiz
Metafiz - - 504 comments

Uh, thanks?

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lodle
lodle - - 204 comments

He is a Perth boy ryan. :P

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razorb
razorb - - 500 comments

heh keep it up guys :) i actually listen to alot of gaming podcasts while i am at work... and ive gotta say this is one of my faves :) are they going to stay weekly ?

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Henley Author
Henley - - 1,973 comments

yeah they are going to stay weekly

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lutoma
lutoma - - 13 comments

Yay World of Padman CTF is in the List ;)

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dissonance
dissonance - - 482 comments

laughed so hard at the L4D thing

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BrotherLaz
BrotherLaz - - 226 comments

Their coverage of Median XL sounded like 'Uh yeah, it does stuff and... does more stuff... I guess it also adds new items and new skills and oh yeah... I hope it's not too hard'. Seems like some people were not Diablo fans. :D

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Henley Author
Henley - - 1,973 comments

Are you kidding? I love Diablo.

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QuadX
QuadX - - 116 comments

Hey guys, listening to the modcast I noticed a doom 2 mod was featured.... I noticed one of the guys said "I have not seen a doom 2 release in a long time" which is actually untrue. While that may be true for MODDB, it's not true for the doom 2 community. There's shitloads of doom 2 content over the years.... Though I bet ysomeone is going to respond saying that yes, you were talking about on moddb, but I just wanted to point that out.

I thought it was interesting how you guys were talking about mods caring mainly about the graphics aspect, and I totally agree with you guys about how it shouldn't be about that. I've been saying that for a long time, and it goes for new modern games too. While graphics are always a plus, they don't make the game, at least IN MY OPINION. I would argue that gameplay and innovation and whatnot are much more important, that is why I still love old games. I like old games, in fact I still will play doom from time to time (though I admit not in its original state.) By the way, not sure what happened, but I went to check the Half-life DS page and it is apparently removed, unfortunately. I wanted to see what it was about; and yeah, I agree with whoever was saying in the modcast that it through them off with it being called DS. I had the same reaction, thinking that it was for Nintendo DS.

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QuadX
QuadX - - 116 comments

Speaking of the nintendo ds, and I know this isn't really related... But I remember there being some sort of game for the nintendo ds being made (homebrew ?) that was like some sort of zombie type game and it peaked my interest. Anyone know what I'm talking about?

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vhetutor
vhetutor - - 250 comments

you should put times for when you talk about each mod

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