Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
Now here's the last Hero update, showing the Jarmen Kell variants.
With his regular sniper attack and the pilot kill ability, Jarmen Kell fulfills a distinct role in any GLA army. These weapons are therefore mostly unchanged. Each variant can also still sabotage enemy buildings.
Each variant gets a few additional abilities to use in battle.
Fortress Kell looks more intoxicated then Biochemical Kell
He's fortifying his position all day, what'd you expect?
Hah, is that a Half-Life 2 medikit? I choose to believe it's deliberate replicas because Biochem gen is a huge nerd, kinda like how Sadam Hussein's son's troops wore Darth Vader helmets because he liked the movies.
i'm impatient to see the faction differrences.
Zombie Virus? Will victims become real zombies walking around and eating brains? :D
Well, yes
Moddb.com
Moddb.com
Once again very nice variances for each Kell, loving it more and more thus far. ^-^
That sniper fortification looks amazing
how do you make the custom cameos for jarmen (or any unit really)
Photoshop
in the test version, Biochemical general can recruit 2 jarmen kell
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