OpenCoop is a cooperative multiplayer modification for Doom³.

Up to 4 Players can fight over Lan or Internet the Id Software campaing, the Addon "Ressurection Of Evil" or one of 42 custommaps as InHell or ClassicDoom for example.

You can customise you playermodel with 13 individual heads and tint your amor over a colorslider.

Every player can pick up weapons and armor once. Collected health from medpacks or heathstations goes into a heathpool, where you take HP from when respawning after dying.

The AI got tweaked to act smarter with multiply attackers and the strength scales depending on the number of players.

In "Hellwave" gametype you fight against waves of monsters on the original DM maps or on one of 3 new custommaps.

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RSS Articles

The work on maps go on and there is a new oc_custom coming up.
Thats "Tested6.0". A first betaversion with everything ported but still without spawnprogress will be released soon.

So its again on you to report traps and bugs.

Another cool thing i was working on is animating the spidermastermind that D³ mod "Recall to Hell" build and released as free content.

Model and textutes by RtH, rig and animation by klonsemann.

User Posted Image

Till now the following animations are done, walk_forward (pic above), srafe_left, idle.

There is no concept about attacks and behavior jet.
So thats more a personal test than a preview to a release.
If this ever gets completed ingame, maps must be found where this enemy could play out its strength.

Developers talk @doom3world

SubMod Release "TShirt Player Model for OC2.0a"

SubMod Release "TShirt Player Model for OC2.0a"

News

SubMod Release "TShirt Player Model for OC2.0a"

Make It To Morning 1-6

Make It To Morning 1-6

News

Make It To Morning 1-6 for OpenCoop

Hellknight Headhunter

Hellknight Headhunter

News 5 comments

new Hellknight attack "Headhunter"

OpenCoop gets new playermodel

OpenCoop gets new playermodel

News 2 comments

New playermodel for Doom² OpenCoop mod. Of cause it has OC colorskin and you can attach all heads.

RSS Files
InHell 1.1

InHell 1.1

Multiplayer Map 1 comment

InHell 1.1 for OC contains the news maps Phobos Anomaly I & II mostly bugfree and playable and of cause listed bugs from mappack2.0 bugtracker fixed...

TPMfOC20a

TPMfOC20a

Players Model 2 comments

SUBMOD: "TShirt Player Model for OpenCoop 2.0a"

3 Hellwave custommaps

3 Hellwave custommaps

Multiplayer Map

Hellwave seems to hav many fans in our community. That for we modified 3 custom DM maps to run this gametype.

Make It To Morning 1-6

Make It To Morning 1-6

Multiplayer Map 7 comments

This Addon for OpenCoop includes the Maps 1-6 of Make It To Morning. 1. Villa 2. Castle Kalt 3. Monster Mountain 4. Tower 5. Alcatraz 6. Maggot Wood All...

OpenCoop Mappack 2.0 Expansion

Multiplayer Map

This ZIP file contains the ClassicDoom Episode for OpenCoop.

OpenCoop Mappack 2.0

Multiplayer Map

This ZIP file contains additional custommaps for OpenCoop. InHell, Episode with 19 maps, by Doomi Final Key, Single Map, by Zombie TEH Base, Single Map...

Comments  (0 - 10 of 102)
DeltaTouchPlayerTest
DeltaTouchPlayerTest

Any plans on adding it on delta touch

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DoomedSpartan360
DoomedSpartan360

Where to access Hellknight head hunter ??

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Guest
Guest

Where is the source code?

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Simo-K
Simo-K

Opencoop's development was stopped just over 12 years ago.. the bad thing is that we will never see OpenCoop version v3.0... ( they must have lost the source files or they don't want to share them

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Guest
Guest

can i use this with bfg edition?

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WarX6701
WarX6701

Unfortunately, not.

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Blackflame_
Blackflame_

Nope

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cryos-lithos
cryos-lithos

OpenCoop 2.0 doesn't allow play "delta1" and "delta2b" maps, it's just drops everyone from server (and even yourself, if you're playing on dedicated server). It's only me or everyone has this issue? Any idea how to fix this?

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Transatlantic_Faux
Transatlantic_Faux

I just came across this bug and found this patch on this very site.

Moddb.com

When I applied the patch/files, however, it deleted the 2 maps in question that didn't work.
Anyone know what's wrong?

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Simo-K
Simo-K

OpenCoop Custom Patch:
- we can say that most of the bug fixes have only been done on the doors and also the enemy fireballs didn't work properly 'Dedicated Server' and the next map target is changed so if you are completed cyberdemon bossfight so it change it map to game\marscity1... (don't not let the server crash down)

and also the boss enemies are given more health so that it brings more challenge... Guardian / Sabaoth / Vagary bossfights

and some bugs have been fixed in RoE campaign levels like broken doors and missing keycards

- and keycard bug in (Phobos Labs sector 2)

this is a custom patch.. this patch is not made by the original opencoop developer, It is disappointing that the original developers have stopped developing OpenCoop in v2008....

and those two levels: (Delta Labs 1 and 2B) are disabled... because they are kicking players out from the server ... i'm not sure what's really causing it .. is it a bug in the code base or a map file is broken

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