This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased in OJP Enhanced Universe enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Mark I Assault Droid / Droideka Destroyer Droid).

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corruption, Stasis, Curse), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Lightsaber: Single, dual and staff sabers including blue, green, yellow, purple, orange, cyan, red, white, black, multicolor, and RGB colors.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Bantha, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N, XX-9 TL, Projectile, Conc).

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player with adjusted NPCs, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege.

Classes: Fully customizable free class in all gametypes except in the Holocron Free for All (only force class) and Siege (fixed classes) gametypes.

Maps: All JK2 and JKA maps.

Textures: Higher definition textures.

Many bugs fixed which I cant even remember...

Two versions included:

1) Standard, which includes only the OJP Enhanced Universe fundamental assets.

2) Expanded, which includes the OJP Enhanced Universe fundamental assets and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, OJP, JKG, MB2 AND KOTF TEAMS. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

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This mod is capable of satisfying everyone's Star Wars dreams.

OJP Enhanced emerged many years ago as a project to boost the capabilities of JKA. After many years of additional work such capabilities have been increased in OJP Enhanced Universe enabling a complete Star Wars experience. Such capabilities include:

Character: Special Character(Mark I Assault Droid / Droideka Destroyer Droid).

Special Character

Abilities: Health, Armor, Strength, and Agility.

Force: Basic Powers (Jump,Speed,See), Kinetic Powers (Push, Explode, Pull, Implode), Lightsaber Skills (Fast, Medium, Strong, Fast-Medium, Medium-Strong, Dual, Staff, Defend, Throw).

Basic Powers

Kinetic Powers

Other Force: Miscellaneous Powers (Heal, Midichlorian Manipulation), Telekinetic Powers (Grip, Grasp), Status Powers (Absorb, Dissipate, Protect, Barrier), Energy Powers (Lightning, Judgement, Drain, Sever), Influence Powers (Confusion, Corruption, Stasis, Curse), Other Status & Energy Powers (Rage, Extreme, Destruction, Burst).

Miscellaneous Powers

Status Powers

Influence Powers

Telekinetic Powers

Electricity Powers

Consumption Powers

Other Status & Energy Powers

Lightsaber: Single, dual and staff sabers including blue, green, yellow, purple, orange, cyan, red, white, black, multicolor, and RGB colors.

Light Weapons: Other Pistols/Gauntlets (K-16, S5-H, B-I, B-R), Blaster Pistols (DL-44, DH-17, DC-17, W-34), Blaster Rifles (E-11, A280, DC-15S, E-5B), Blaster Carbines (BC, EE-4, BC-W, CO), Ion/Flame/Ice Carbines (DEMP2, DC-24, DC-17P, CR-25), Stun Baton.

Other Pistol/Gauntlet

Blaster Pistol

Blaster Rifle

Blaster Carbine

Ion/Flame/Ice Carbine

Heavy Weapons: Sniper Rifles (DXR-6, Cycler, DLT-20A, E-5S), Repeater Rifles (TL-50, DLT-18, DC-15A, T-21), Blaster/Flechette Shotguns (FC-1, CR-1, DBA, ACP), Conc/Rotary Cannons (Stouker, Z-6, Z-12, LJ-70), Rocket/Grenade Launchers (PLX-2M, PMG, PLX-1, E-60R).

Sniper Rifle

Repeater Rifle

Blaster/Flechette Shotguns

Conc/Rotary Cannon

Rocket/Grenade Launcher

Explosives: Grenades (Thermal, Incinerary, Dioxis, Ion), Mines (Thermal, Incinerary, Dioxis, Ion), Bombs (Thermal, Incinerary, Dioxis, Ion).

Explosives

Items: Standard Items (Bacta Canister, Shield Booster, TD2.3 Electrobinoculars, Grapple Hook), Advanced Items (Force Field Projector, Training remote, Sentry Turret, E-Web Blaster Cannon), Standard & Advanced Throwers (Flame, Dioxis, Ice, Electro, Beam, Orbital), Status Change (Cloak Generator, Shield Generator, Overload).

Standard Items

Advanced Items

Standard Thrower

Advanced Thrower

Status Change

Other Items: Jetpacks (Z-6M, Z-6B, RT Space, JT-12M, JT-12W, RB), Backpack Rockets (Thermal, Incinerary, Concussion), Squad Teams (Empire, Rebellion, Mercenaries, Confederacy, Republic, Mandalorian).

Jetpacks

Backpack Rocket

Squad Team

Vehicles: Vehicle Mount (74-Z, Tauntaun, Swoop-MP, AT-ST, Landspeeder, Rancor, AT-AT, Snowspeeder, Skiff, TIE Fighter, X-Wing, TIE Interceptor, TIE Bomber, Y-Wing, A-Wing, T-4A, YT-1300, Firespray-31O, Stap, Swoop, Eopie, AAT, AT-PT, Bantha, Hailfire, AT-TE, N-1, Vulture, ARC-170, Tri-Fighter, Hyena, V-Wing, Delta-7, STHPD, LAAT, Firespray-31N, XX-9 TL, Projectile, Conc).

Original Vehicles

Prequels Vehicles

Menus: Force Powers/ Skills setup

General

Character

Abilities

Force

Other Force

Lightsaber

Light Weapons

Heavy Weapons

Explosives

Items

Other Items

Vehicles

Bots: Classes setup including (Assault, Support, Officer, Specialist, Aerial, Gunner, Infiltrator, Hunter, Enforcer, Demolition, Grenadier, Incinerator, Freezer, Warrior, Jedi Knight, Jedi Master, Sith Assasin, and Sith Lord.

Gametypes: Cooperative/Single Player with adjusted NPCs, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All, Duel, Powerduel, and Siege (Under Work).

Classes: Fully customizable free class in all gametypes except in the Holocron Free for All (only force class) and Siege (fixed classes) gametypes.

Maps: All JK2 and JKA maps.

Textures: Higher definition textures.

Many bugs fixed which I cant even remember...

Two versions included:

1) Standard, which includes only the OJP Enhanced Universe fundamental assets.

2) Expanded, which includes the OJP Enhanced Universe fundamental assets and assets from the KOTF expansion such as new characters (all KOTF characters), new maps (all KOTF maps), sabers (all KOTF sabers).

THANK YOU VERY MUCH TO THE CURRENT AND OLD MEMBERS OF THE JK COMMUNITY, OJP, JKG, MB2 AND KOTF TEAMS. WITHOUT YOU, OPEN JEDI PROJECT ENHANCED UNIVERSE WOULD NOT BE A REALITY. ALL OF YOU CAN CONSIDER YOURSELVES TO BE COAUTHORS OF OPEN JEDI PROJECT ENHANCED UNIVERSE.

Updates

Updates

News

Please re download the mod latest versions either OJPEnhancedExpanded.zip or OJPEnhancedStandard.zip

Add file RSS Files
Open Jedi Project Enhanced Universe Source Code (Only Developers)

Open Jedi Project Enhanced Universe Source Code (Only Developers)

Full Version

Please Compile the files included in the Zip file with Microsoft Visual Studio. UPDATED 18/09/2024

Open Jedi Project Enhanced Universe Expanded

Open Jedi Project Enhanced Universe Expanded

Full Version 32 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Open Jedi Project Enhanced Universe Standard

Open Jedi Project Enhanced Universe Standard

Full Version 90 comments

Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute...

Post comment Comments  (220 - 230 of 306)
Mandalore1st Creator
Mandalore1st - - 294 comments

JUST TO MAKE THINGS CLEARER REGARDING BOTS!!!!

USE AT LEAST 100 EXPERIENCE POINTS SO BOTS USE THE CORRECT WEAPONS

GUN USER BOTS: INITIATE MASTERY LEVEL (SAME AS NO FORCE/DODGE)

FORCE USER BOTS: PADAWAN (100 FORCE/DODGE) WITH DIFFERENT FORCE/DODGE VALUES UP TO JEDI MASTER (250 FORCE/DODGE)

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

Update 8 26/10/2020

1)Added Dual handed flamethrower at level 3 (Shae Vizla style from SWTOR) as well as damage levels to the flamethrower 

2)Force drain can now be stopped by force absorb in a similar way to lightning with the hand and with the saber so that sith are not invincible

3)Made the game completely limitless (now 4096 player heads, 256 vehicles, 1024 maps, 256 sp maps, 2048 demos and movies)

4)Fixed many bugs in cooperative, now it will be rare for the game to crash 

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

PLEASE RATE THE MOD!!!

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

Update 7 18/10/2020

1)Fixed Force Drain at all levels with proper animations, effects and sound (no more lightning effects at low levels)

2)Fixed Force Lightning with sound 

3)Fixed Force Grip Level 1 which was previously bugged

4)Rescaled the damage and firerate of all weapons to achieve more balance 

5)Rescaled the force powers to achieve more balance

Reply Good karma+1 vote
Guest
Guest - - 706,942 comments

Hey I have a minor suggestion is it possible for the mod to be compatible for android beleko touch jedi academy. However in terms of PC this mod is excellent!

Reply Good karma Bad karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

I still have to add the steam version but i will try in the future. In any case this mod will grow in size a lot because i will add many models in the future, also soon i will lower force powers a bit and correct drain as currently they are too powerful. For the guns i think its okay since in real life a few shots would kill you and the same goes for the saber

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

Update 6 03/10/2020
1)Fixed the Concussion for the Enforcer class
2)Added 2x Westar pistols for the infiltrator (Republic and Empire)
3)Fixed the bots list

Reply Good karma+2 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

PLEASE RATE THE MOD

Reply Good karma+3 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

Update 5 02/10/2020

1)Repaired all health, shields, force, dodge, fuel and battery bars with several levels ranging from 100 to 500 hp and sp  for the health and shields (upgraded through abilities) or 0 to 250fp and dp for the force and dodge (upgraded through force sight) or 0 to 250 for the fuel and battery (upgraded through jetpack, flamethrower or cloak)

2)Fixed saberthrow for the missing base saberstaffs

3)Fixed gun bots classes. These are as follows depending on the faction (mercenary faction classes are mixed between these)

Assault: E11 (Empire and Confederacy) or A280 (Rebellion and Republic)

Support: Dc15 (Rebellion and Republic) or T21 (Empire and Confederacy)

Officer: 1x dl 44 (Rebellion and Confederacy) or 1x Westar (Empire and Republic)

Specialist: Bowcaster (Rebellion and Confederacy) or Disruptor (Empire and Republic)

Enforcer: Wrist Gauntlet (Rebellion and Confederacy) or Concussion (Empire and Republic)

Aerial: E11 and jetpack (4 previous factions) or 2x dl44 and jetpack (some mercenaries such as Jango Fett, bo Katan or Jaster Mereeel)

Infiltrator: 2x dl 44 (All factions)

Demolition: Rocket Launcher (All Factions)

4)Fixed some weapons damage and speed like for the concussion, rocket launcher or the grenades to be more competitive 

5)Removed other games limits

Reply Good karma+3 votes
ISP
ISP - - 7 comments

I followed the installation instructions and every time I tried to run the batch file it came up with a steam application error;-;

Reply Good karma Bad karma+2 votes
Mandalore1st Creator
Mandalore1st - - 294 comments

By the way in STEAM you cant run the batch file you need to run the mod from the game I believe or from STEAM

Reply Good karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

Download the old JKA 2 disks version, the mod has been developed with the original version in mind. In the future I will buy Steam's version and fix the error as i dont get that with the original version

Reply Good karma+1 vote
ISP
ISP - - 7 comments

Also how does one do that, idk where to find the old installations

Reply Good karma Bad karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

You know how

Reply Good karma+1 vote
ISP
ISP - - 7 comments

How to what, install the old disk versions or buy people things lol

Reply Good karma Bad karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

how to download the old 2 disks version, its somewhere online

Reply Good karma+1 vote
ISP
ISP - - 7 comments

I can buy you the steam version!

Reply Good karma Bad karma+1 vote
Mandalore1st Creator
Mandalore1st - - 294 comments

I think I actually bought it a long time I will try to reinstall the steam version and then see from there what is that thing that is actually bothering so many people. A new version will come out in a few days which will fix the bots weapons and several new bots classes as well as new abilities such as the health the armor, the force and the dodge as well as many fixes, i am not sure if I will incorporate the steam fix in this new update but i will in the next one a few days later, currently i am very busy with my real work

Reply Good karma+2 votes
ISP
ISP - - 7 comments

Im sorry to hear that, please do focus on your real-life problems though, its more important

Reply Good karma Bad karma+2 votes
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