This mod is capable of satisfying everyone's Star Wars dreams. PLEASE RATE THE MOD. It consists on a big update of the original OJP V1.2 Enhanced originally developed by the OJP team and fixed by FJA clan. It includes changes to the engine (dll files) as well as many other changes to the rest of the game. Fixed and New Force Powers. Fixed and New weapons. Fixed and New Items. Fixed Gametypes including all JK2 and JK3 maps and SP missions. New models from Ep1-Ep6. New bots arranged in a classes setup. Many bugs fixed which I cant even remember.
Please Copy the files included in the Zip file into your C:\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData folder and execute Play_OJPEnhanced to run the mod.A more detailed description of the mod as well as references will come in some days. For now Thank You very much to all the people who have made this possible.UPDATED 07/08/2020
This mod is capable of satisfying everyone's Star Wars dreams
Please re download the mod latest version is OJP2020.7.zip 07/08/2020. PLEASE RATE THE MOD.
It consists on a big update of the original OJP V1.2 Enhanced originally developed by the OJP team and fixed by FJA clan. It includes changes to the engine (dll files) as well as many other changes to the rest of the game. Fixed and New Force Powers (Drain, Absorb, Protect, Mind Trick, Heal, Lightning (single and dual handed), Drain (single and dual handed), Grip, Speed, Jump, Push, Pull, See, Throw). Levels for each force power adjusted ranging from small radius, damage (JKA MP style)... to large radius (TFU style), damage (Battlefront 2 style)). Fixed and New weapons (Westar W-34 pistol (single and dual handed), Blastech DL-44 Blaster pistol (single and dual handed), Blastech E-11 Blaster Rifle, Blastech DC15S Blaster Carbine, Wookie Bowcaster, Tenloss DXR6 Disruptor Rifle, Blastech DC-15A Repeater Rifle, Blastech T-21 Repeater Rifle, Stouker Concussion Rifle, Merr-Sonn PLX-2M Rocket Launcher, Baktoid Blaster/Rocket Gauntlet). Levels for each weapon adjusted with more realistic damage, fire rate, unlimited ammo (Battlefront 2 style)...). Fixed and New Items (Biotech Bacta Canister, Force Field Projector, Czerka ZX Flamethrower, Mitrinomon z6 Jetpack, Cloak Generator, Sentry Turret, Marksman-H Training Droid, Blastech E-web Blaster Cannon, NeuroSaav T2.3 Electrobinoculars). Fixed Gametypes including all JK2 and JK3 maps and SP missions (Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All). New models from Ep1-Ep6 plus the JK2 and JKA. New bots arranged in a classes setup including (Assault, Demolition, Officer, Specialist, Support, Aerial, Infiltrator, Hunter, Warrior, Jedi Knight, Jedi Master, Sith, Sith Lord and Heroes. Many bugs fixed which I cant even remember.
1)Do not run server with less than 100 experience points as then bots wont be carrying correct weapon.
2)Do not turn body dodge on as it will screw the mechanics of the game
3) Gun bots have to be spawned with Initiate Mastery which has been set to 0 force powers while force users need to be spawned with higher force mastery ranks. Normal bots work best.
1)Some cooperative-single player missions dont work such as Yavin 1 or the Coruscant mission from JK2