Warhammer 40k mod for Alien Swarm. You play as one of four members in a Space Marine squad and you're sent to a Tyranid infected planet to investigate

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media RSS Bolter Improved (view original)
Bolter Improved
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
!!Nova!!
!!Nova!!

Nice

Reply Good karma Bad karma+2 votes
Stubby
Stubby

Very good representation of the bolter here, i am impressed. It might be a bit off scale, however it looks great.

Reply Good karma Bad karma0 votes
HounderKnight
HounderKnight

Great looking bolter. :)

Reply Good karma Bad karma+1 vote
Phenixtri
Phenixtri

Well if you are going to make this bolter like the original designers intended it to be then plz remember that this gun is NOT fully automatic.
It fires .75 cal bolt shells in semi auto & 2 or 3 round bursts. It usually has 16-20 round box mags & any where from 30-60 rounds if it uses drum mags.
Oh & btw the boxlike thing under the barrel is too wide as it is supposed to be a bayonet lug. & scope may also be attached on the top but its not used for aiming as it is just a range finder. The marines aim the gun via the barrel like thing above the barrel which is either a LAM system or a aiming camera system that interfaces with the marines helmet. This means they can fire the weapon accurately from the hip if they wanted to.
Also the older bolt guns had the fore grip in front of the pistol grip & the clip in front of the fore grip.
Hear are some pix of Fire Hawks Marines(Legion of the Damed)with the old bolter.

Gamehobby.net

Gamehobby.net

btw good work with this mod :3 I cant wait till its release.

Reply Good karma Bad karma+3 votes
Liliana_Light
Liliana_Light

Wow, you know quite bit about bolters! I always thought it was kind of automatic, but with a bit of delay between shots.

And I agree with the bayonet thing, that looks ridiculously rectangular.

Reply Good karma Bad karma+2 votes
nosm0ke Author
nosm0ke

Well the Bolter is technically a "Lego Rifle" :P lot's of boxes

Reply Good karma+1 vote
Dig1tal_Cha0s Creator
Dig1tal_Cha0s

Your Wikipedia reading skills are amazing lol

Reply Good karma+1 vote
Phenixtri
Phenixtri

& i dont use wikipedia >> i have the old 3rd edition rule book for table top mind u :) I used to play with a 2500 point Blood Angels army.

Reply Good karma Bad karma+1 vote
Carrion_Lord
Carrion_Lord

Very well researched Phenixtri, Kudos. There are, however, some details you've left out and maybe even got wrong...

The standard issue space marine Boltgun is the "Godwyn Vb". Now from what I can gather from two sources we can determine what the specs for this gun are. Dawn of War 2 says Sergeant Tarkus is equipped with the "standard issue .998 Godwyn pattern bolter" as gathered from the Dawn of War 2 website on Tarkus's page. Seeing as standard issue refers to the most widely used weapon of its type particular to that force we can automatically tell that the .998 Godwyn boltgun is the Godwyn Vb. .998 is what would be used to refer to the shell calibre, so SM bolters fire a .998 cal shell. Furthermore, the new Deathwatch roleplay provides us with some information on the "Astartes Bolter" as you can find in the free adventure Final Sanction which you can download from the Fantasy Flight Games website. If this is indeed the same bolter, which is more than likely, then we now know that the Godwyn Vb can fire on semi-auto and 4-round bursts (which was already clarified before as you can see on Lexicanum) and has 28 rounds in its box magazine. It's unfortunate it hasn't yet given information on drum mags.

It might be the stats given for Bolters in the 3rd edition rulebook were meant for IG, I don't know though. It would make sense seeing that Space Marines are bigger than IG and ergo carry bigger guns. All the same, you've done an outstanding job, especially digging up the old school bolters.

As a sidenote, I'm sorry I can't provide links to these pages. As great as it is that Mod DB has measures against spambots, I'm a new member and this disallows me from posting links.

Reply Good karma Bad karma+1 vote
Phenixtri
Phenixtri

well u are reading the newest info so yea but keep in mind im stating the old 3rd addition rule book which clearly stated bolt guns as .75 cal & heavy bolters as .1 or 1 inch shells :/ I'm using the original source info so yea >> & the patter of bolter u stated does not mean that they are all chambered in the same caliber as this may vary depending on location & preferences of the users :/ Not all imperial equipment is standard issue n thus identical as different guns are produced by different forge worlds in different segmentums IE parts of the human occupied solar system :/

PS there is a clear distinction between IG & SM in the 3rd rule book they do not share equipment aside from heavy bolters on vehicles & bolt pistols in the hands of IG officers & commissars >>

Reply Good karma Bad karma+2 votes
Carrion_Lord
Carrion_Lord

Sorry Phenixtri, didn't mean to offend you. By all means I just wished to commend you and make some points that I felt may've been left out otherwise.
I know IG don't have bolt weapons as standard issue. They have Lasguns. Cadian Shock Troopers have the M36 Kantreal pattern lasrifle. Catachan Jungle Fighters have the Mk4 Catachan lascarbine. Death Korps of Krieg have the No.98 Lucius pattern lasrifle.
I am using new source material and I realise you are using 3rd edition as your source. Really if anything I want to thank you (and people like you) Phenixtri for keeping Warhammer 40,000 canon alive.

Reply Good karma Bad karma+1 vote
nosm0ke Author
nosm0ke

What if we added higher cal ammo into the game for the players to pick up? Giving boost to damage but decreased fire rate, or even less ammo count? Having the .75 cal as standard issue and making the .998, as Carrion _Lord mentioned, as a pick-up.

Reply Good karma+2 votes
Carrion_Lord
Carrion_Lord

As a matter of opinion I reckon that the Caliber of the shots doesn't matter too much. However, the 5th edition Space Marine codex clearly states that there are other ammo types for the Boltgun.
Such types as Kraken rounds, Hellfire rounds, Dragonfire rounds and Vengeance rounds. So the idea of being able to pick up specialised rounds would be more than a little awesome.
At the end of the day all the Boltgun would need in the mod is a magazine size and a damage rating. Either way though, make the mod the way you want. After all, it is your mod.

P.S. Did you get the private message I sent you?

Reply Good karma Bad karma+2 votes
Phenixtri
Phenixtri

indeed the frag rounds would be brutal as there were designed more or less to deal with aliens like the nids XD The AP version (forgot name) would also do a number on a carnifax (or anything else for that matter XD )

Reply Good karma Bad karma+2 votes
Carrion_Lord
Carrion_Lord

I believe the Kraken penetrator rounds are what you're on about Phenixtri (if AP stands for armour piercing).
Hellfire rounds would also be amazing seeing as they were developed for the sole purpose of slaying BIG Tyranid beasts. The said round has a bio-acid core that chews through the bugs like a knife through butter. There'd be a nice little taste of their own medicine right back at 'em. ;)

Reply Good karma Bad karma+2 votes
nosm0ke Author
nosm0ke

Thank you, Phenixtri. I´ll change that "little box thingy" then :P

Reply Good karma+2 votes
Phenixtri
Phenixtri

NP jus trying to help :)

Reply Good karma Bad karma+1 vote
Phenixtri
Phenixtri

Oh & btw I forgot the iron sights need some detail they are boxy in the table top game due to limitations in manufacture of the models :/ The gun does however have iron sights that the marines can use as back up or if they dont have their helmet interface. the front sight is ok but the gun needs a rear sight similar to the V notch type sights on most Pistols & rifles like the AK-47. :) The guys making the HL40k - Tale Of The Inquisitor mod depicted the iron sight on a bolter rather well :) Heres a link so u can use it as possible reference.

Moddb.com

Reply Good karma Bad karma+1 vote
bertshurmenburg
bertshurmenburg

I think to give it a more Salamanders feel you should add a drake's head casting to the front of the bolter where the barrel should be, and have the barrel sticking out of the drake head's mouth.

Reply Good karma Bad karma0 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

High Poly model of the Bolter. Low poly model already made so I guess I´ll bake them together and start working on the texture soon enough...

Details
Date
By
nosm0ke
Size
1309×781
Options
URL
Embed
Embed Thumb
Share
New
Add media
Feed
RSS