MAN MADE HELL


This is a repack of an English translation of the stand-alone Oblivion Lost Remake addon Vector of Alienation created by Dorian23Grey. The main feature of this modification is the professional interpretation of build stalker's storyline - turning the game into a true intellectual science fiction thriller with a deep and detailed core scenario and a lot of secondary twists and turns. Restoration of the plot content was based on many design documents of Oblivion Lost and attempted creating a cumulative, organic plot by combining the most interesting ideas of the project's changing storyline over different years. For the same purpose, separate elements and ideas from design documents and release versions of Clear Sky and Call of Pripyat, as well as some mods, were introduced.

Thus, the modification is a complete revamp of Stalker's game universe using its most successful concepts, primarily the early ones. It is suitable for those who have already played through the original version of OLR, as well as those who have not played it previously. This is due to the gameplay add-on's significant differences from its progenitor.

You can download the mod directly from moddb or use the Google Drive Mirror.

Attention:

If stuck, you can contact Chocohex#2343 for playthrough help and technical support on Discord.
I frequent S.T.A.L.K.E.R. themed Discord servers Discord of Chernobyl and C-Consciousness.
Additionally, you can reply to my comments on moddb and I will get a notification for it, unlike for general comments on the mod.


Features


  • A fully restored the storyline of Oblivion Lost using both the design documents but also independent additions of many new core aspects. This includes redesigns of the characters we're so familiar with, such as the protagonist.
  • Reworked OLR quests, redesigned plot/dialogues, and the introduction of completely new tasks and scenes that retain the same concept. New endings and scenarios including the Wish Granter. Presence of variable nonlinear events
  • High-quality visual-atmospheric component based on the Static Lighting, formed using the best resources from all build versions, but with the prevalence of 2004-2005 style. Many weather cycles for different locations, emphasizing their distinctive moods. For maximum immersion in the good old days (and partially optimization), Dynamic Lighting had been removed.
  • Balanced gameplay based on late OLR versions, suitable for exciting progression through the plot without excessive levels of difficulty. Optimally suited for playing through of the game in one fell swoop.
  • A more lonely and unexplored Industrial and Environmental Disaster Zone, which does not seek to reveal its secrets at the earliest opportunity, but has ways of rewarding the inquisitive player at the end of the story.

Add-ons

  • The translated edition of Vector of Alienation reworks and adds several add-ons. Customize your playthrough with various additions ranging from simple sound replacements to a modern weapon pack. You can install addons through the Generic Mod Manager included in the repack.

Credits

Oblivion Lost Remake

Created by OLR Team, including Hi_Flyer, Domestos, Macron.


Vector of Alienation

Created by Dorian23Grey


Utilizing resources created by:
OLR Team, of course
AMK Team
Shadows
Scavenger
Vincent Vega
RuWar
Dez0Wave Team
Zaurus
Maxim R.
cOldSnake
LafuGix
OGSE team
Starleigh
Chriotmao
Amik


English translation and optional weapon pack

Chocohex


Special thanks
C-Consciousness Discord & Moddb Group for the playtesting and feedback!




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RSS Files
[Full English Repack + Patch 1] Vector of Alienation

[Full English Repack + Patch 1] Vector of Alienation

Full Version 7 comments

This is a full English repack of the Vector of Alienation addon. To install simply unpack the archive and launch the game through XR-3DA.exe.

Vector Weapon Pack

Vector Weapon Pack

Full Version

This is a simple modern-ish weapon pack for the Vector of Alienation addon. I have compiled weapons from several SoC mods (Mostly OWR) to replace Vector's...

Patch 1

Patch 1

Patch

Patch 1 for Vector of Alienation mod. As of now, it has already been included in the repack.

Comments  (0 - 10 of 120)
sk2735
sk2735

Why is VoA's economy more ****** than OLR ? a box of 5.45 ammo costs $400 ?
wtf ? quests pay **** poor, i never have enuf money in this. VoA is so better than OLR for writing/quests but the economy alone makes it unplayable. can you fix it ? or least tell me where should i go to fix them. help !

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MattArgo
MattArgo

Anyone have a problem with the "Gravitator"? When I try to put it in a slot I get a total freeze up requiring a reboot. I'm thinking of selling it back to the Professor as it is worse than useless. Maybe I'm missing something...

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Katsuya_Kirishima
Katsuya_Kirishima

okay apparently im dumb as a bag of hammers how the hell do you get this to work ? it looks fantastic and i wanna play it :D

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Saven01
Saven01

Hi.
Is it posiple to make the running speed slower ?
Normaly i go into the actor file, but it is missing

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Weldie
Weldie

Long shot, but I'll ask anyway: Is there a .db extractor that's compatible with this mod's .db- files? I fancy taking a look at some of the config files, but have had no luck extracting them so far.

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Sanctuary
Sanctuary

Took me a while as myself i wanted to give a look on some of the config and script of this amazing Vector of Alienation mod too. I was sad that all the unpackers i tried were failing on these specific db .
But i finally found an unpacker that actually work for some of those db files :
Moddb.com
It include an english and russian version of the unpacker, but there's a twist : do not use the ENG version of the unpacker, it will not be able to unpack those VoA db files, while the RU one will do the job.
(you may still need to rename some of the extensions when the unpacker does not see the file, by example the levels are in .dbl0 files, they will need to be renamed into db0 to make it works for those specifics)

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Hegel
Hegel

It's amazing how beautiful this game looks. I've been using various textures I've collected over the year just for my own tastes. Does anyone have any suggestions in what they've used? And how about shadder packs too? I've been trying to get Meltac's dynamic shadders to work but it's beyong my skills - looks like there's too many differences at the engne level.

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Mechenyi
Mechenyi

kind of lost, only have 1 mission left get to Monolith bunker turn off power, cannot get to generators psi field. looked all over sarcophagus no clue just a teleport to Cordon. made wish, I'm now a Monolith stalker.

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F!xou
F!xou

New storyline ?

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Guest
Guest

Need to paste this add-on to "OBLIVION LOST REMAKE"? does it work alone?

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DrD00m
DrD00m

Alone

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