Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Report RSS Mercenary Hammerhead (view original)
Mercenary Hammerhead
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Jeroenimo Author
Jeroenimo - - 6,765 comments

It looks better with the skin on.

Reply Good karma+3 votes
DarthRevan39
DarthRevan39 - - 179 comments

Are those some nice big cannons i see attached to the engine section? Looks like a good model, but how much more power are we talking?

Reply Good karma Bad karma+2 votes
Jeroenimo Author
Jeroenimo - - 6,765 comments

As in 2 triple light turbolasers, one heavy turbolaser (under the head) Ion cannon (on top) 2 heavy laser cannons (standard issue laser, under the head) one light laser cannon (top of the hull, anti fighter/bomber) 2 very heavy guns (don't know what yet) on the sides, and 4 light laser cannons in the sides of the hull (anti fighter/bomber)
Also more armor

VS

2 dual light turbolasers, another light turbolaser (under the head) Ion cannon (on top) and 4 light laser cannons in the sides of the hull (anti fighter/bomber)

Reply Good karma+1 vote
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Description

The model for the Mercenary Hammerheads. Mercenaries are part of a new gc/skirmish system. A mercenary station will be placed at both spacestations, or one in gc, in which you can build mercenary ships. You could hire 3 of these upgraded hammerheads (more damage, armor, weapons)to come and fight for you. They ofcourse cost more than normal units. Having problems with my max, trying to fix it with Mando.
-Geroenimo