Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

blackout369 says

10/10 - Agree Disagree

very fun!!!

lots of work like bullet drag, fragmentation and lots
of other stuff.

^_^

Community Rating

Average

7.9

287 votes submitted.

You Say

10

You have voted.

Highest Rated (3 agree) 8/10

Needs to be more stable and make the in game menu easier to follow :P

Apr 22 2011 by PieM0nk

Got it!

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