Occult Clockwork is a project that provides short custom stories and fc mods, created under 24 hours totally, followed by the attention of a timer. Every small mod is a different release that can be rated. All of them have their own style, united only by the limited time and my sick imagination. I worked 2-3 hours on the current project per day, with some music on, then i paused the timer, and continued next day, or when I had time.
------OC MODS------
01 - The Zeroth Entry (custom story) -- New Year Story
(updated 2021. 12. 01, originally released 2014. 12. 31.)
LET'S PLAYS--------
SwankestCZ - Youtube.com
Guil, the Hedgehog - Youtube.com
H0llyLP (german) - Youtube.com
Game Channel Vampire (russian)- Youtube.com
Loading Ozzy (portuguese) - Youtube.com
SkySoul (french) - Youtube.com
SwankestCZ (czech) - Youtube.com
02 - Harrowing Holidays (full conversion) - Christmas menu/hud mod
(released 2016.12.26.)
- No file replacing menu backgrounds
- Custom lantern options for original game and custom stories
03 - The First Sin, Prologue (full conversion mod) -- Easter Story
(overhauled 2022. 12. 25, originally released 2015. 04. 03.)
Latest version playthrough by Custom Story Gatherers
LET'S PLAYS (1.0 version)---------
SwankestCZ - Youtube.com
ThtBinkzyGuy - Youtube.com
Bulltramaxx - Youtube.com
Major Arlene - Youtube.com
Daring Hooves - Youtube.com
Game Channel Vampire (russian) - Youtube.com
SwankestCZ (czech) - Youtube.com
04 - The First Sin, Chapter 2 - Rememberance (custom story, but requires Chapter1) -- Easter Story
(overhauled 2022. 12. 25, originally released 2015. 04. 07.)
Latest version playthrough by Custom Story Gatherers
LET'S PLAYS (1.0 version)---------
SwankestCZ - Youtube.com
ThtBinkzyGuy - Youtube.com
Major Arlene - Youtube.com
Game Channel Vampire (russian) - Youtube.com
Daring Hooves - Youtube.com
SwankestCZ (czech) - Youtube.com
05 - The First Sin, Chapter 3 - Outlaw (custom story, but requires Chapter 1) -- Halloween/Christmas
(released 2022. 12. 25.)
previously Halloween Bonus Story, 12 hours only
(originally released 2016. 11. 22.)
Latest version playthrough by Custom Story Gatherers
Walkthrough (1.0 unfinished 12 hours version): Youtube.com
Hey folks! Since the workshop landed, I went around my older mods to see which ones can/should be released as custom stories there. Here are the results:
Zeroth Entry
Originally a custom story, it received a story overhaul and some bugfixes recently, same version went up to the workshop as well
Profound Decay (Black Eagle Tavern Tales)
My last full conversion before my years of departure from the modding scene, this Amnesia 6th anniversary level was reverted back into its original custom story format, while keeping every bugfix and addition possible. Its full conversion counterpart received the same changes for an updated download.
Both mods are considered final (unless some concerning bugs arise), give them both a try if you haven't! Some screenshots from them below, have fun!
Hey folks! It's been a couple of years since the Occult Clockwork series concluded. My patching/remastering work reached this series, time to look into...
PROLOGUE (CH1) is REQUIRED to play! The third chapter of First Sin, in the spirit of Halloween and Christmas! Read the instructions included for installation...
PROLOGUE (CH1) is REQUIRED to play! The overhauled (2022) second chapter of First Sin, originally for Easter celebration Read the included instructions...
Overhauled in 2022 December. Cooperation project with Umbakarna, the first chapter is required for CH2 and CH3 to play.
Fixes most problems of the original mod from 2014. No more buggy combine callback or overlapping walls or weird glitches. It goes without saying, these...
The last and final part of the Occult Clockwork series. A bunch of menu backgrounds with medium details where i could show my mapping skills/creativity...
ATTENTION! Download the new version from files section, with the bugs corrected!
Do I need the updated version amnesia to play this?
I get this error.
Dl.dropboxusercontent.com
yes definitely! it's a new function shown there. also i placed entities just to make sure you cannot launch it without the patch. if you do want to keep your 1.2 version, make a copy of your amnesia, and update that one. i do it too, i have 4 amnesia installations on my computer :) the patch's necessity is also mentioned in the readme though.
but it wasn't mentioned here... on this site.
alright, i'll add it to the description :)
Do you need to play the zeroth entry to play the first sin?
not at all :) all releases with different names have nothing in common in this project :D
SPOILERS!!!
I've arrived in the chamber where Max ran to. Then the main character said something about a lever which was supposed to be there...
And now I'm stuck and I don't know what to do.
---SPOILER---
Look up where the lightrays are coming from :)
Can you guys release a mod on the 20th April too?
That would be cool! :D The 20th April is my birthday. :3
well next chapters' release date is a secret yet, we will see what happens :)
Looks goood .. Btw , You use FOG ??? :D because I see big contras light and dark
i use many types of fogs yes :D
Whwn i try to comebine the hammer and chipper. it tells me the combination will not work. plz help.
i cannot fix this no matter what. what you can do, is open up the custom_story_setting.cfg inside my cs, and set this: StartMap = "oc_zero_01.map" to this:
StartMap = "oc_zero_02.map". this way you can continue with the second map. this hammer thing randomly occurs to a few people, hope i could help :)