The OC Team wishes you a Merry Christmas and wants to say thanks to all of you who keep supporting us!
To let you know what's going on currently, we are getting close to finishing up 1.35. Yes, we wanted to release it much earlier to be honest, but several things slowed us down. Real life stuff, loss of the SVN server, and so on. We also didn't want to release during the time of Left 4 Dead 2's release, because we were sure people would be playing that instead. It's all coming together now.
We are currently heading for a release sometime around January, but you know how it is, "It's done when it's done".
But the longer wait has its good sides too. Tysn was being a busy bee and thanks to him, 1.35 will have 3 more additional maps to what was planned, one of them being a major update of an old map of him.
The 3 new maps are:
- An updated oc_harvest, featuring an almost complete graphics overhaul and several new features for all your harvesting needs!
- oc_wildfire, a merchant-style map similar to oc_fireteam, with a finale that will get you surprised!
- And oc_cardwar, a map with a very unique and interesting gameplay that should keep you entertained for a while!
And to all of you talented people out there who would like to help us out on development: We are still looking for new team members in pretty much all areas, especially coding.
If you are experienced in stuff like mapping, modeling, texturing, coding or anything else that could be related, feel free to leave us an application on the forums or contact me (W0rf0x).
And something unrelated to 1.35, I've made a winter-styled lobby for the official OC server; otherwise known as the Keyfox Server.
(This lobby is not part of the OC installer, it is made for the official OC server and can be downloaded from it ONLY.)