Null Grav is a modification of the Unreal Tournament 3 engine, and is loosely inspired by the book Ender's Game, by Orson Scott Card. Null Grav features members of Mobile Armed Null-Grav Tactical Assault Corps, or M.A.N.T.A. Corps, an elite squad of soldiers that act as an orbital and sub-orbital police force similar to SWAT. Since its inception, MANTA Corps has neutralized countless terrorist situations, defused bombs, rescued hostages, and destroyed pirate and smuggler ships. When not out in the field, the soldiers of MANTA Corps spend their time training in a special zero-gravity chamber, located inside their space station headquarters, that gives Null Grav its name. This chamber is designed to train the soldiers for a variety of high-risk and dangerous missions that might involve space combat. To achieve this goal, the chamber is capable of being highly customizable, with the ability to swap out various structures inside the chamber to make for unique arena configurations.

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Description

This is a recording of Manticore Studios' game Null Grav. As students in the Collins College Game Design program, we were tasked with forming groups and creating a game for our final project. Our team was:
Owen McNamara (myself)
Joshua Bence
Justin Rink
Joey Mekonen
John Kalua
Edward Cepeda

The game we created was Null Grav, a zero-gravity first- or third-person shooter. Null Grav featured several weapons, classes, single and multiplayer, computer-controlled opponents and allies, customizable levels, and wall-walking. It was first built in the Unreal 2004 engine, then rebuilt in the Unreal 3 engine.

More information can be found at our ModDB page: Moddb.com Since graduation, the game has unfortunately been put on indefinite hiatus.