Credit goes to the initial creators of the NS Joint Pak PLO + K + MA mod. I started with this as a base and tweaked it from there.

  • Custom & optimized texture pack
  • Custom arm textures
  • Increased mutant part drop % rates
  • Task-giving NPCs given immortality (not all yet, work in progress)
  • Custom flashlight
  • Adrenaline now has unlimited wallet
  • Scripts edited to prevent glitches
  • Scripted edited to increase performance
  • Cyan color spots on map for corpses
  • Updated shaders
  • Updated vanilla weapon animations (using KingFriday animations, not all yet, work in progress)
  • Updated bolt and binoc animations
  • Disabled Cordon BTR
  • Disabled heli rockets and mgs (will drop off infantry instead)
  • Exploding backpack fix
  • More will be added here as I remember everything I did, lol
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NS JP1: Enhanced (Part 1)

NS JP1: Enhanced (Part 1)

Full Version 2 comments

Part 1 of 2. Extract both. Version 1.0004 required. Downgrade available in part 1.

NS JP1: Enhanced (Part 2)

NS JP1: Enhanced (Part 2)

Full Version 2 comments

Part 2 of 2. Extract both. Version 1.0004 required. Downgrade available in part 1.

NS JP1: Enhanced (Patch)

NS JP1: Enhanced (Patch)

Patch 5 comments

Latest patch for Narodnaya Solyanka: JP1 Enhanced (SAVEDGAME COMPATIBLE)

JP1 Minipatch

JP1 Minipatch

Patch

This mini patch was created by mint. Fixes an eventual repeatable crash caused by missing weapon sounds and missing textures by adding those missing files...

HotFix for Scientific Suits

HotFix for Scientific Suits

Patch 3 comments

This corrects the visual glitch with scientific suit visors. This fix provided by mint.

XRGame dll for computerized Guns

XRGame dll for computerized Guns

Patch 4 comments

This patch makes computerized guns and scopes work together. Patch provided by def1ne.

Comments  (0 - 10 of 1,431)
CorsairL
CorsairL

Ok. Now I'm heading to the Dark Valley, continue the main story. Don't bother to tell again, i remember you have told me what to do there. Thanks again.

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CorsairL
CorsairL

Hello Again. I have not communicated since a week more or less.
I got the suite you were talking about in the attic. Cool. Great advance.
I tell you, i was playing in the meanwhile. I shot the chimeras with my Sayga, it was rough. I get Kruglov Through, and much more. Going as far as the Military´s Warehouses, to Wolf. Then, south, north, Agroprom for stuff. I fought in the arena. Having so much fun. But the top of it, it was when i bought the Mp3 player. Men, you got it made with that. What a great idea! In Overall, the mods the funniest, the greatest, as far. All the way, it will be to long to tell, all the details, and the differences, that make it unique, and what it is.
The only Stalker this far that can match you or superior in a way, for me, the shooting combat of Zone of Alienation. But, as i said, the whole, You are the best. Top Congratulations for this work! Thank you so much! Really.
Ha! The music in the Mp3 player. I was walking through the Cordon to the parking, shooting bandits at a distance with differents guns with scopes... I never imagined listen to Russian hip hop and, 90s rap style... and american rap too, till get to Coolio´s Gangsta Paradise. YOU MADE IT!!!

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Refragger
Refragger

Am glad you didnt give up. Now you can trade for repair kits.
The mp3 player turned me on to some great music from other countries also.
Most of the song drives you must buy i think.
I didnt make the mod; I suggested to my friend that he improve the old famous Joint Pack 1, and he did it good. I am just a player. You have a long way to go, much to do, but take it slow and enjoy. If i didnt give you a link to kostya stashes, let me know. Remember to check the guide often, you will need it.
Catch you tomorrow.

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CorsairL
CorsairL

Ah, i went again to the soldier post, but i don't find none undergrounds.

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Refragger
Refragger

No, the attic; sneak along east fence, thru the mines, jump fence at fallen tree, jump up onto outhouse, jump to roof, into attic, bust boxes, check bottom floor. This is for south post, Cordon.

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Refragger
Refragger

Ok, here is what I forgot, a reminder from another friend: Sid gives you your first repair kit and probably your first and only box to carry them in. If you still have that mystery box, see if you can put a repair kit in it. Then drop box on to the ground, repair the item. Always remember to get your box back off the ground, or you will have a MAJOR problem; you may not get another for months, real time.
Speak to Sid, click on the question about repair kits.
So did you make friends of the dark valley bandits?

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Refragger
Refragger

The kits probably go into the carry box automatically as you acquire them.

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CorsairL
CorsairL

I take it serious what you have said and don't went to the dark valley yet. I was wandering from north to south and again, not more north such as the bar. I refer to it as Limansk but I gave the wrong name, it's Rostok. Them coming again south for selling and repairing. And, so i took a couple of missions i've tried to finish. I took Sid mission to rid off the Agroprom from bandits, and i met Adrenaline. I shot the bandit, got the violet PDA, and then i don't know what to do next

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Refragger
Refragger

Do hard save at Prapor's post, run thru radiated field, pass into dark valley, meet Bullet, give wounded bandit a medkit, then follow Bullet and do as he says, makes many new friends, then you can trade for repair kits with Borov's trader.

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CorsairL
CorsairL

Ok fríend. I ll try. But they after me and there are more than 3. I used the moissberg… i thought maybe is better idea my Saiga. And, as you said, he will wait till he´s still breathing.
Really, I climb that rusted car and shoot from there, like a machine gun. They don t die. So i tried another way.
Keep me wondering about the tool kits, but let that be.

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Refragger
Refragger

Head shots count. Reload session if you need to.
I dont know why the kits dont work for you, i will ask another friend.
It looks like a green tool box right?
What happens if you right-click on a gun or a suit?

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Highest Rated (2 agree) 8/10

this is my review of "NS Joint Pak PLO K MA" which is the base of def1's "JP1 enhanced". So I assume that the storyline of this two mods are >99.99% compatible. I have played thru about 97-98% of this mod, have missed one optional questline. To my own install I have done some modding by myself which (I think) is partly integrated into def1's "JP1 enhanced". The mod is relatively stable, I had no greater difficulties or gamebreaking bugs so far. Also I had no corrupted savegames (but CtD's happen…

Nov 21 2017 by johncoltrane39

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