Nox Aeterna is a psychological/survival horror mod with emphasis on sound design, realism, atmosphere and environmental storytelling.

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Report RSS Enemy Concept Design 2# (view original)
Enemy Concept Design 2#
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Panzert
Panzert - - 2,162 comments

Badass

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gordanfreeman99
gordanfreeman99 - - 105 comments

Are there going to be many of this guy? Or is he a special character?

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Zay333 Author
Zay333 - - 60 comments

Special.

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neahc
neahc - - 641 comments

aint looks bad!u draw it by pencil and paper?

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Zay333 Author
Zay333 - - 60 comments

Yes.

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Beez-one
Beez-one - - 501 comments

A whole level of hide-and-seek with insane sniper? Yes please!

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Marmalandolakes
Marmalandolakes - - 75 comments

Nice concept. Looks like something nasty ripped him up

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haawok
haawok - - 181 comments

I was like 'Add some bandages there and there!', but then I noticed there are already bandages on his hand.

Ace drawing, but how will this turn out as a model?

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Zay333 Author
Zay333 - - 60 comments

The concept is pretty much drawn around pre-existing Combine soldier. To create this sniper model, the modeler would only have to remake the head and add the greatcoat. Scars and such can later be applied through a simple reskin.

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dingo990
dingo990 - - 49 comments

You can shortcut it event futher by using the Metropolice NPC's combine concept:
(https://steamcommunity.com/sharedfiles/filedetails/?id=104491619) the addon itself
(http://cloud-2.steampowered.com/ugc/558704419782456379/31CB6C9CDF808E2BA69B280258C8FEF80FA0B655/637x358.resizedimage) specifically the combine with the trench coat

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Duckhead666
Duckhead666 - - 87 comments

I'd say he's more biomechanically damaged than psychologically, seeing as it doesn't seem like Overwatch soldiers are human enough to go crazy in the traditional sense. Or perhaps something darker that isn't yet fully understood has driven him over the edge.

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Duckhead666
Duckhead666 - - 87 comments

I'd say he's more biomechanically damaged than psychologically, seeing as it doesn't seem like Overwatch soldiers are human enough to go crazy in the traditional sense. Or perhaps something darker that isn't yet fully understood has driven him over the edge.

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Duckhead666
Duckhead666 - - 87 comments

Sorry about the double-post.

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Callinstead09
Callinstead09 - - 2,062 comments

They are human enough to cuss when in a bad situation, like having a live grenade around them!

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Description

Another character that the player will meet while exploring the world in Nox Aeterna. He is planned to be a survivor of the first Combine Dropship fleet that attacked Trnovlje. So far, he has only survived because of his tactic of keeping his distance between anything that moves. And is keen on keeping that tactic. Because of this, he has for the lack of a better word, gone insane and can not differentiate between friend or foe.
This is why, the player is advised to always be careful, because you never know when you might walk in front of his field of view.