In this mod are six nations rivaling for the victory. Three weaker and three stronger. The three weaker nations are: Swadian, Vaegir and Sarranida. This nations have the usual outfit and units (original play). The three stronger nations are: Nord, Teutonic and Khersos. They are rigged-up with newer, stronger and specialer weapons and armors. Independent of the nations, you can recruit special units, wich have individual weapons and armors. Addition: Just a part of the modells in the play is own work.

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Norchland

Norchland

Full Version 2 comments

In this mod are six nations rivaling for the victory. Three weaker and three stronger. The three weaker nations are: Swadian, Vaegir and Sarranida. This...

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SoldierOFortune_PL
SoldierOFortune_PL - - 751 comments

i throw up my breakfast . feel sick

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Guest
Guest - - 689,216 comments

I sad at you, feel better.

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dxjuan
dxjuan - - 3 comments

This mod is great!!!!!

But i think that needs:

- Diplomacy

- Troop Trees

- Exchange fiefs for other fiefs of nobles (on your same faction)

- Pay a lady to raise the moral of your army

- Freelancer (Please!!!)

Good work!!! Keep it up!

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Dovakiin21
Dovakiin21 - - 87 comments

the mod is absolutely amazing. i just want to mention this, why dont you change the khersos troops to males like the other two strong nations or for a change make the amazon troops their recruitable units and make "spartan like" ones recruitable by fighting bandits but change them so they are males.

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LordIrontoe
LordIrontoe - - 95 comments

Overall impressions after a few hours of playing: Its a pretty fun mod with some cool new troops and some nice gear. I like the new factions. The female armors are cool. I like that the companions start out well-skilled. The performance is pretty good.

Some issues:
1. The battlefield terrains are all way too steep. I fought a couple battles right outside Praven and the terrain was steeper than the steepest Rhodock mountain in native. I'd hate to see what the actual mountain terrains are. Water features are worse. The rivers and lakes are deeper than man-height, and the soldiers are too dumb to avoid it, so you wind up with battles happening completely underwater. That's not fun.

2. The faction imbalance is way too much. I get that its your intention to have 3 stronger and 3 weaker factions, but you have to balance them a little bit or its just not fun. As it is, the 3 native factions aren't even in the same league as the new ones, so you'll wind up with every game playing out exactly the same with Swadia, Vaegirs and Sarranids getting wiped out early and the other 3 battling it out for supremacy. Essentially, you've reduced the total number of factions to three. You need to give the weaker factions some chance of victory. Give them larger armies, or more vassals, or big patrolling armies. They need something or else there's no reason for them to even be there.

3. I really like the new armors and weapons, but there's not enough variety within factions to distinguish the scrubs from the elites on the field. A Tier 2 unit looks just as badass as a top tier unit. There out to be more of a visual progression as the troops get stronger.

4. It could use some better bandits. The peasant women that I can rescue in bulk are stronger than the bandits who've captured them. It only takes a battle or 2 to get them leveled up to a point where they can wipe out any bandit party without taking a scratch.


Overall, I think you've made a great start, but the mod could use a lot of refinement. Its fun to play for awhile, but I can't see the fun lasting for a full playthrough.

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dxjuan
dxjuan - - 3 comments

It´s quite funny having battle underwater, lol it´s like u stop time.

About the 4th point that you said, that´s what makes funny and cool this mod, isn´t it?

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Zayna13 Creator
Zayna13 - - 5 comments

Thanks for your issues.
I don’t know, why the battlefield terrains looks so, but I’ll try to correct it.
The weaker factions have just two intentions: If you fight on their side, they make the play more difficult, because they are no help against the stronger factions. If you want an own kingdom, they can make the beginning easier, if you attack them firstly. So you have some time to make your kingdom stronger. But the real defial is to fight against the strong factions.
It’s possible, that in the future I’ll make some new armors and weapons.
The troops, you can recruit from the bandits have the intention, that you have quicklier aftergrowth. They evolve quick, but they are weaker then the strong factions’s troops with a high level.

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MaxPric
MaxPric - - 10 comments

Great mod, mate, in my opinion the new armors, sword,shields etc are awesome, i like a lot the Legion Kit.

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Vipsanius
Vipsanius - - 98 comments

Bizarre models and neat weapons
Do the vanilla factions have a chance?
No problem with women in uniforms
Smoothly running - no crashes so far
Not an historical depiction of medieval warfare but certainly fun!
Looking forward to exploring the map
Nothing wrong with fun.

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Zayna13 Creator
Zayna13 - - 5 comments

No, the vanilla factions have alone no chance. Their only intantion is to make the play more difficult if you help them.

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