This is a submod for the Star Wars Republic at War mod. This submod consists of all the custom modifications I've made to the original mod. This modification includes new units, planets, and changes to some heroes, but nothing too game breaking. I hope to bridge the divide between the Clone Wars mod and the Republic at War by combining some assets into one amazing mod. This mod is compatible with RaW version 1.2 and perfectly compatible with both the disk and steam versions.
Never underestimate the power of a good submod. There are a ton of high quality mods for Eaw/FoC, and at a certain point it becomes hard to justify adding another one to mix unless you know for sure that you can either match the quality of what is already available, or introduce something new and unique.
Another option, however, is to deliver up another helping of what is already on offer, keeping it fresh and giving the public more of what they want. And this mod succeeds in doing just that- giving us the Republic at War we know and love only with more content and enhanced replay value. I've never understood why we don't see more submods like this. I don't need brand new mods- I'll play mods like RaW six different ways if you'll just give them to me. Recommended!
One of the best submods I have seen for this game.The only problem is some tiny balancing issues.