This is a submod for the Star Wars Republic at War mod. This submod consists of all the custom modifications I've made to the original mod. This modification includes new units, planets, and changes to some heroes, but nothing too game breaking. I hope to bridge the divide between the Clone Wars mod and the Republic at War by combining some assets into one amazing mod. This mod is compatible with RaW version 1.2 and perfectly compatible with both the disk and steam versions.

Description

The newest version of the submod is here, and with that a lot of changes!

Preview
RaW Submod 1.3.3
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KingRex0830
KingRex0830 - - 127 comments

Could you change the clone models to something more consistent with the rest of the mod? They look nice, but it's weird to see CW-style clones in the midst of movie-style everything else. Aside form that, great mod!

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BalrogSlayerReforge
BalrogSlayerReforge - - 94 comments

I wish someone add the Zealo beast lol

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diegocha676
diegocha676 - - 2 comments

Me gustaría que corrigieran ciertos errores , como el de poder usar ciertas unidades , por ejemplo: el Adm. Yularent, Trench, Cap. Rex y un par de naves de la república y separatistas . Ya que al usarlas se cierra el juego automáticamente. De ahí en más es un Mod Excelente

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BalrogSlayerReforge
BalrogSlayerReforge - - 94 comments

this mod is bugged my cis and jedi and sith stuff always get stuck

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