This looks nothing like the Source engine maxed, sorry. Shouldn't he be holding the head of the crowbar in his left hand? I can't imagine whacking something with that using my left hand.
The Rising doesn't have to deal with AI systems intelligently spawning zombies throughout their maps while rendering dozens of them on screen, while rendering dozens of 3rd person full dynamic flashlights, and other stuff (branching objective paths, etc.) at the same time on relatively big detailed maps
Just saying lol, I like The Rising too but it gets annoying =P
you r pushing the source engine to the max, nice
This looks nothing like the Source engine maxed, sorry. Shouldn't he be holding the head of the crowbar in his left hand? I can't imagine whacking something with that using my left hand.
I can that's how I hold a crowbar.
What if he's left handed?
Yeah, this isn't pushing source engine to the max. That's Dear Esther.
Actually we've pushed Source pretty damn hard. We might not have pretty caves like Dear Esther, but we still push Source to it's limits.
Sorry, I didn't mean it like that. That was bad wording on my part.
Eh, The Rising is pushing Source farther than this, honestly.
The Rising doesn't have to deal with AI systems intelligently spawning zombies throughout their maps while rendering dozens of them on screen, while rendering dozens of 3rd person full dynamic flashlights, and other stuff (branching objective paths, etc.) at the same time on relatively big detailed maps
Just saying lol, I like The Rising too but it gets annoying =P