mission data no emergency v1.1 (Fixed)
Full Version 7 commentsThis disables the Emergency Missions feature by removing the flags from the selected missions. They will just be sitting around ready to play whenever.
SRW30 No Emergency Missions
This disables the Emergency Missions feature by removing the flags from the selected missions. They will just be sitting around ready to play whenever.
Installation:
Extract "mission_data_no_emergency.kpk" to steamapps/common/SRW30/pc/commondata/mission/data and rename it to "mission_data.kpk".
The original file is included as an emergency backup, but you should make your own as well.
You should also probably stick with a second save file when playing these, just to be safe.
Notes:
Built for version 1.1 (DLC pack 1 patch)
You should be able to swap the original file back in at any time to revert your available missions to normal. You'll keep anything unlocked, and completed missions will remain completed.
If BN makes any changes to the mission flags in patches (fixing issues with mission order, adding support for DLC stuff, etc.), this mod will be overwritten. I'll make a new version incorporating their changes if so.
The game will crash during launch if there is no mission_data.kpk file, or if it is damaged.
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This disables the Emergency Missions feature by removing the flags from the selected missions. They will just be sitting around ready to play whenever.
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Can you update this for the current patch?
It works, but I got a bug where starred missions I already finished started to show up again.
It gave the mission to recruit Guy…with Guy already on my team
It's amazing that we have a No Emergency Missions mod available. I must ask though, how was this accomplished? What kind of tools were used to edit the file?