This is a mod about the cyberpunk theme, it's a tactical shooter that mixes real world weapons with futuristic ones, our character is upgradable via cybernetic enhacements, this mod is teamplay based

it's a bit like tactical ops with some realism options like ironsights, no crosshairs bleeding, limited slot based inventory, read carefully the manual from the night's edge site

Rps.net

there is some download links for all users and I post the full windows version

Thanks for the team:

Quintin Stone

    Project leader, Content director, Main UnrealScript programmer, Webmaster

Shadowfire

    Models, Skinning, Sounds, Mapping, Web design

Bad Mojo

    Mapping, Sounds

LouZiffer

    Mapping, Textures

Madze

    Mapping

Matt

    Models, Graphics

The Lamb

    Models

Silver Ibex

    Maps

Kahlzarg

    Models

Nathan

    Models

Nibz

    Models, Artwork

Entity

    Public Relations

Phoenix13

    Mapping

Chris Behr

    Mapping

LegalAssassin

    Mapping

ShAwn

    Models
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Night's Edge Mac Version

Night's Edge Mac Version

Full Version

This is the mac version of the Night's edge modification for UT99

Night's Edge Linux Version

Night's Edge Linux Version

Full Version

This is the Linux Version of the Night's Edge mod for UT 99

Night's edge Full final

Night's edge Full final

Full Version 13 comments

Tis is the full and complete version for windows this includes the installer, the additional map files and the 1.2 patch

Post comment Comments  (0 - 10 of 25)
DaBeowulf
DaBeowulf - - 66 comments

Mapraider.com
Rename accordingly.

Rps.net
The rooftops map is cool as well, but bots have problems there.

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DaBeowulf
DaBeowulf - - 66 comments

Really like Night's Edge.
1) Unfortunately the looting by the bots can be faulty.
Sometimes they decide to go for a body to loot but keep doing that in a loop while already practically standing on top of it.
(I was able to get rid of this one in my local install, this makes a great difference)

2) If they run out of stamina and attempt to get somewhere where they need to hop over something that is too high to jump over with empty stamina they keep jumping against the obstacle indefinitely.

3) They can decide to hold a defense point or ambush point or whatever i.e. and keep camping there forever.

This makes them get stuck which is a shame because otherwise they do well and this has exciting gameplay for a UT99 mod.

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Dragonhearted18
Dragonhearted18 - - 34 comments

I'm having a bit of trouble installing this mod, I do not know where to install it. I am using the steam game of the year release of the game.

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syythe
syythe - - 56 comments

i like the themes and the realism but i only have one issue that takes all the fun out of playing...i cant seem to get god mode to work at all with this mod ive tryed the iamtheone code then the god code but nothing...i jsut dont like dieing all the time...-_-

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Blade_Sword Creator
Blade_Sword - - 614 comments

Personally I'm not a great player and I don't need god mode.
To play it you have to stay at range and use cover, also using ironsights are key to this mod
The weapons are quite efficient in general and staying at cover (a thing that bots doesn't do) helps a lot, you can apply bandages and use stimpacks.
This mod is a tactical shooter in the sense of the word

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Apokalipse
Apokalipse - - 43 comments

First of all let me say that these are the most awsome weapon models ever, especialy the sniper rifle, second of all i have a little question: how can i play with another mod (Jungle Warfare) with your weapons, or is that impossible ?... and btw, a little campaign would be just as awsome as the mod itself :D

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Blade_Sword Creator
Blade_Sword - - 614 comments

The thing is I'm not the maker of this mod, only the publisher, this mod have dropped support long ago, still good, they have a website who still works, but nothing else.
I found someone who converted this mod to UT99 but I never found anything else than a video ...

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L3d
L3d - - 746 comments

i think u can pick them out with the worm program or .. let me look, no i remember stuffwraper try looking on modsquad,s old site ,its still around
maybe with a google link; Gamefront.com
just look for stuffwraper thats the best tool ,kinda cool but with the nightedge weapons some functions dont work in stuffwraper ,only with the mod
good luck havent played this for a while ,makes me wonder what happend to the agent-x code .. xD
if u need help just pm me

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Blade_Sword Creator
Blade_Sword - - 614 comments

Using stuff swapper only allows to use the weapons from the mutator who doesn't have all the complex features of the mod.
When I said that about the conversion thing, it was the weapons with most of the features enabled.
Reload and sights worked outside of the nights edge mod
There is mods who have weapon assets who can't be used for some reason.
The weapons from Unreal Fortress, the ones from the nights edge mod (not the mut which are perfectly useable), and probably mods that I forget completely.

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SkedarX9
SkedarX9 - - 52 comments

Can u tell me.. what is the summon lists for all the weapons?.. i already know like 3... for example

summon NightsEdge.UT_TAR21
or Summon NightsEdge.UT_Vortex17
or the normal summon Summon unreali.nali
(i need them so i dont have to bother buying.. and so i can play with like 50 other mods like NaliWeapons+HUD+Melt Weapons + Unreal 4ever + Nights Edge)... it just gets boring with 1 mod..

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Blade_Sword Creator
Blade_Sword - - 614 comments

You can play only with some models, some weapons doesn't work in normal UT they are invisible
You can use stuffswapper and scan some of the files, it will take every weapon of the mod and you can play with them as well as with weapons from other mods such as U4e, stingray and others ...

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