It was a wonderful 2010 summer, and I got an itch to play homeworld my favorite pc game. After some time i started to want to mod some little things like fighter power, capital power, etc.... And it was from this that i thought that i could revive my favorite game and who knows if someone likes this mod and get the itch to play this game again...So if you're reading this i thank you for downloading my little mod for this great game... Now this is my first mod and it has no big graphical changes as it is not the objective of this mod... This mod is just an exchange of the ships capabilities... The mod is called this way because it adds more strategic options to consider within the game play... More specific info in text included in the mod folder... Just copy and paste the files into your game folder....
Here it is just like I said on the news... Hope you like it...
Proximity sensors more expensive, i think that for its usefullness it was very cheap.
Cloak generators faster at recharging.
Gravwell generators with +500 m/s of speed, this way you can set surprise attacks against a large fighter fleet
Sensorsarrays are now much more expensive...I tought that 800 RUs to spie all fleet movements was like some kind of weird joke...
Attackbombers trails are fixed
Defensefieldsfrigates now only let 5% percent of the shots get trough (7% was the default value)
How to install: Copy and paste to the game folder you need 1.0 and 1.1 versions installed.