Mod covers the period of the Galactic Empire and Imperial Remnant. It is focused on improving gameplay, adds lots of unique heroes, new scenarios and game modes.

Report RSS [Tutorial] - Creating a single player land map

Hello, everyone! In this article I will show you how to make simple land maps for your custom galactic conquests, how to make height-maps in Photoshop and how to work in Map Editor.

Posted by on - Basic Mapping/Technical

NOM splash crop



This tutorial shows basic skills which will help you to make land maps for your custom planets.


Required tools

For making maps you need to download the Map Editor. You can get it on Petroglyph web-site, that is the link.
Then just install the tool into FOC root folder. Don't forget to download the patch for the editor, if you won't do this you will face many unpleasant problems (unpatched tool breaks mtd commandbar, as far as I know), so it is better to keep the editor updated.

ACT I 1


ACT I 2


I also recommend you to have Photoshop (or any other useful graphics editor) for making a height map - an image which can be loaded into the editor for generating landscapes. The first video will be about that, so if you're not interested in this moment you can skip that part.

map test


After everything is done you will be in need of making a mini-map, for this purpose you have to go on Modtools.Petrolution.net again. There you can download a Map Preview Extractor which will create a mini-map for your map.

While extracting a mini-map for preview, resize it to 512x512 and convert to .dds format.

Height map


That is the first video for this tutorial, there I show how to make a simple height map in Photoshop.

The Editor


The second video is about the map editor, there you will see all steps to make a complete map.

I also suggest you to switch on the subtitles, because from time to time some useful hints will appear on the videos in subs.

Map Preview Extractor and finish steps

The final step is making a mini-map, as I mentioned before. Open your MPE tool and load your map in there, it will create a file which is needed to be placed in such root: ".../Data/Art/Textures".

Then just code your map in the game. Open the xml-file with coded-in planets (Planets.xml, for example). Choose a planet which your map was made for, find a line named as and just insert the name of your map (Your map should be placed in 'Maps' folder).

31


That is all! If you have found some mistakes in this article, please note us.


Thanks everyone for reading & watching. Just keep modding!
Special thanks to Sudno and nkorn for enlightening me

and making this article.


Post comment Comments
Gheryon
Gheryon - - 50 comments

where do you get the map preview extractor? the one in the editor dont work

Reply Good karma Bad karma+1 vote
Du}{ Author
Du}{ - - 442 comments

Modtools.petrolution.net
That is the link

Reply Good karma+1 vote
Guest
Guest - - 689,082 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: