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The New Jedi Order Compilation mod is a total conversion for Forces of Corruption, based on the Yuuzhan Vong War, the New Jedi Order era and the Star Wars Expanded Universe.

The current release includes six playable factions (New Republic, Yuuzhan Vong, Imperial Remnant, Corporate Sector Authority, Empire of the Hand, Ssi-ruuvi Imperium) with subfactions and a localised build system, nine new Galactic Conquests, several non-playable minor factions, a new era/tech system, and countless new ships, characters, and units from the Star Wars Expanded Universe/Legends lore.

I take no credit for any of the models used. My sincere thanks to other modders who have shared their assets with me and made all of this possible. NJO began life as a submod for Thrawn's Revenge 2.1, the latest version of which can be downloaded here. It has evolved a lot since then, with many, many new models from the Alliance mod and from the Vong Invaders Expansion (among others). All models are used with permission - and with my sincere gratitude.

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RSS Articles

Ssi ruuvi


Key features in 0.7

- Six new historical GCs (see below)

- Playable Galactic Alliance faction (New Republic era 5)

- Playable Ssi-ruuvi Imperium faction

- New lasers and projectiles to replace oversized ICW 2.15 ones

- New ships like the Assertor-class Super Star Destroyer, Harbinger-class battlecruiser, Mandator I and II battlecruisers, TIE Avenger, and Naboo N1 starfighter

- Several existing GCs expanded to add playable Ssi-ruuvi campaigns

- New heroes like Maarek Stele, Shimrra, and Cal Omas

- New planets like the Chiss homeworld Csilla and Zonama Sekot

- New-style hero tooltips clearly explain what bonuses each hero provides

- AI is more active and aggressive

New content II

The new Galactic Conquests

4 ABY: The Truce at Bakura
The Rebel Alliance have dealt the Empire a crippling blow, only to find a new adversary on the cusp of invading from the Unknown Regions: the Ssi-ruuvi have struck Bakura, a remote Imperial world, and the Rebel relief force and the Imperials must put aside their differences and work together. Meanwhile, Captain Pellaeon and the battered Imperial fleet regroup at Annaj after fleeing the disaster at Endor.

27-28 ABY: Rise of the Galactic Alliance
The New Republic has lost its capital and its forces have been scattered. Isolated enclaves hold-out on Borleias, in Mon Calamari space, the Hapes Consortium and in the Deep Core at Hakassi and Tallaan. Efforts are underway to finally unite the galaxy under one new government: the Galactic Alliance.

28-29 ABY: The Remnant Strikes Back
The Yuuzhan Vong have struck the Imperial Remnant, driving Pellaeon's Empire from its capital on Bastion. With the aid of Luke Skywalker's Jedi expedition, the Imperial forces must regroup and counter-attack. If they fail, the last vestiges of the Empire will be wiped out.

29 ABY: The Search for Zonama Sekot
The Jedi are searching for a mysterious living planet that may hold the key to ending the war. The Chiss have agreed to aid the Galactic Alliance, but the Yuuzhan Vong are not the only threat: the Ssi-ruuvi Imperium are once more on the move, and Bakura is in their sights.

29 ABY: Operation Trinity
With their new Imperial allies, the Galactic Alliance is ready to strike back. This is a small, tactical map focusing on Generall Antilles' effort to liberate the vital shipyard of Bilbringi. It marks one of the few occasions in history when the Empire and the former New Republic fought alongside eachother.

29-30 ABY: Unifying Force
The war is culminating in a final confrontation. Massive fleets groups have been formed on each side and the entire strength of the Galactic Alliance, including the Mon Calamari, Corellians, Hutts, Hapans, Jedi, Imperials, Smugglers' Alliance, Kuati, Chiss, Mandalorians, Dorneans have united in an immense armada over Mon Calamari, ready to retake Coruscant and defeat the invaders once and for all.

The War's over... so what comes after 0.7?

This release will include the core Yuuzhan Vong War material. Subsequent releases will add the Hutts and the Mandalorians, showing their struggle against the invader and adding them to appropriate existing GCs.

After that, I will start adding Galactic Civil War content from the classic New Republic era, what I regard as the golden age of the Expanded Universe stories. These will range from the Valley of the Jedi crisis and the Empire Reborn, to the Almania Uprising and the Second Imperium, the Kaarenth Dissension's war against the Remnant to the rampages of the Dark Empire.

That will bring the the mod to 1.0 status. After that comes the sequel...

...the 'Rise of Caedus' Compilation Mod.


New SSDs

Galactic Alliance

New particles

New GCs 1

New ships

What's coming up in 0.6

What's coming up in 0.6

News 5 comments

An overview of the new GCs, heroes, units, land maps and features coming up in v0.6.

RELEASE: Fall of the New Republic (NJO 0.5)

RELEASE: Fall of the New Republic (NJO 0.5)

News

The Yuuzhan Vong have arrived! Conquer the galaxy as the fearsome invaders, or push them back in six historical GCs showing the collapse of the New Republic...

What’s coming up in 0.5

What’s coming up in 0.5

News 7 comments

An overview of what to expect in the next release of the New Jedi Order (NJO) Compilation mod, including new and expanded GCs, totally revamped Yuuzhan...

Yuuzhan Vong heroes

Yuuzhan Vong heroes

News 2 comments

An overview of some of the main Yuuzhan Vong faction heroes coming out in the next release.

RSS Files
[OLD] Fall of the New Republic (NJO v0.5 patch)

[OLD] Fall of the New Republic (NJO v0.5 patch)

Patch 2 comments

Essential patch that fixes a crash-to-desktop error, resolves several bugs, tweaks various stats, and improves balance against the Vong. (See full list).

[OLD] Fall of the New Republic (NJO v0.5)

[OLD] Fall of the New Republic (NJO v0.5)

Full Version 40 comments

The Yuuzhan Vong have arrived! Conquer the galaxy as the fearsome invaders, or push them back in six historical GCs showing the collapse of the New Republic...

[OLD] 25 ABY Pack: Patch 1

[OLD] 25 ABY Pack: Patch 1

Patch 15 comments

Balance changes, fixes, updated GC events and more.

[OLD] New Jedi Order Compilation Mod - 25 ABY Pack

[OLD] New Jedi Order Compilation Mod - 25 ABY Pack

Full Version 73 comments

Includes: first two GCs of the Vong War, bonus GC showing the end of the Galactic Civil War, new Yuuzhan Vong faction, totally revamped New Republic and...

Comments  (0 - 10 of 542)
GeneralZilla
GeneralZilla

I've been playing the 0.7 update for a little while now and I realized that the Unifying force galactic conquest is not on here. why is that?

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Blue_Fyre
Blue_Fyre

just got to play this mod. holy ****, these vong-ships are a huge pain in the ***. excellent mod!

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robotjp12
robotjp12

I just got .7 on steam. I had a quick question though. I like having access to the nebula and endurance even when the eras move on and I can no longer build them. I just love their designs. So how do I edit the game files that they don't disappear with era progression or how can I make certain ships buildable to start with? (like the executor) I literally bought steaw on steam just so I can play this mod lol.

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LegoStarWarsEU Creator
LegoStarWarsEU

Wow that’s quite a compliment! Hope you enjoy. You need to find the references to ‘Nebula’ and ‘Endurane’ in the XML file that refers to NR universal tech progression. Just delete those two entries and they won’t lock out with tech progression. But those designs are available in, I think, most GCs currently.

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Ish3315
Ish3315

Is tech level 5 still available??

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LegoStarWarsEU Creator
LegoStarWarsEU

Yes but not currently in all GCs. Try ‘Rise of the Galactic Alliance’

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Ish3315
Ish3315

Also will the Vong Koros-strohna world ship ever be available or does it’s size make it unlikely??

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Ish3315
Ish3315

Okay thank you. Will it eventually be put into all GC’s?

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Illamantar
Illamantar

I am sadly curious if there will be any content to include the CIS remnant or even an option for the corporate sector faction to reinstate the confederacy or the imperial remnant as the empire proper. I think that would be an amazing thing to offer in any of these mods. But of course most canon players will shoot me down.

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Stormcommandos
Stormcommandos

First off, while I don't think it's a bad idea, I don't think it wouldn't really fit in this mod, and the Corporate Sector doesn't really share any of the ideals of the CIS, and the IR is pretty much the same as the empire, like what would you do other than change the faction name?

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LegoStarWarsEU Creator
LegoStarWarsEU

@stormcommandos is right. The CIS remnant is annihilated decades before the Vong War.

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Illamantar
Illamantar

I am afaraid I must argue at this statement as it is untrue. Two of the remaking separatist leadership survived the war both general Kalani and general kleeve. There was also a droid named Commander named B1-CC14 that also along with his providence class carrier survived the war all the way up to 31 Aby. I mention this because There were pieces left of the Confederate remnant the galaxy forgets. I just thought this was interesting.

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DarthVicaten
DarthVicaten

B1-CC14 and General Kleeve are canon Characters only,never appeared in legends at all.
Kalani did appear in legends but after the Onderon episode never showed up in legends again.

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Illamantar
Illamantar

Kalani* actually shows up again in Legends on Starwars Rebels the episode called the last battle where he is still holdout on a Crashed DMH separatist support ship with his remaining command of poorly maintained battledroids on Agamar.

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DarthVicaten
DarthVicaten

star wars rebels is not Legends it is a Canon Show only. see here ---> Starwars.wikia.com

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