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A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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This mod catapults Empire at War into 2019. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Expanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by...

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Presenting the CornCobMod or the CornCobMan's FunMod (I'm really creative and original with names you see).

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Developed over the last 7 years, the LOUD Project is a complete reworking of the core code for Supreme Commander: Forged Alliance. Focusing specifically...

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An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Massive fleets, stats overhaul and changes, tweaks of abilities and a ton of other changes...

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Titanium Wars Mod is high quality DoW mod with almost all Games Workshop units. Features of this mod: - Many-many new units and buildings. Extended tech...

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The war for Hiigara has left the galaxy in turmoil. The past fifteen years have seen the birth of new possibilities … and the festering of old grudges...

A Galaxy Divided: The Clone Wars

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A long time ago in a galaxy far, far away.... In a time when a crumbling Republic combated a clouded Confederacy; giving birth to a tyrannical Empire...