This mod significantly increases the distance that enemies see and hear the player, and removes the limit on how close the player must be for them to initiate combat. This means they will see you from much, much farther away, and will initiate combat as soon as they see you. Alternate editions of the mod are also available that emulate the behavior of the original Cheat Engine script by making enemies automatically sense your presence without needing to see you first. I have also virtually removed the limits on how far enemies can travel from their spawn points so it'll be much harder to run away from a fight. This mod will only affect hostile NPCs, so you don't have to worry about friendly NPCs jumping off of cliffs or wandering around. I have also manually balanced a large number of NPCs so the player isn't completely overwhelmed in certain areas.

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C2 - Sight, Extreme Sense (Hardcore)

C2 - Sight, Extreme Sense (Hardcore)

Full Version

• Enemies are able to sense the player's presence from a great distance and will become aggressive without having to see them. • NPCs have significantly...

C1 - Sight and Extreme Sense

C1 - Sight and Extreme Sense

Full Version

• Enemies are able to sense the player's presence from a great distance and will become aggressive without having to see them. • NPCs have significantly...

B2 - Sight and Sense (Hardcore)

B2 - Sight and Sense (Hardcore)

Full Version

• Enemies are able to sense the player's presence if nearby and will become aggressive without having to see them. • NPCs have significantly increased...

B1 - Sight and Sense

B1 - Sight and Sense

Full Version

• Enemies are able to sense the player's presence if nearby and will become aggressive without having to see them. • NPCs have significantly increased...

A2 - Sight Only (Hardcore)

A2 - Sight Only (Hardcore)

Full Version

• Only enemies that have been able to see you at some point will become aggressive. • NPCs have significantly increased ranges for seeing and hearing...

A1 - Sight Only

A1 - Sight Only

Full Version 2 comments

• Only enemies that have been able to see you at some point will become aggressive. • NPCs have significantly increased ranges for seeing and hearing...

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