NEWS AND STUFF!
Well, my aim to update weekly has gone to pot a bit, but hey, it's only been a fortnight. Things are starting to move on rather nicely now. We have a couple more screenshots to show you:
These are from an early area of the mod, in the First Class area of the ship. As usual, areas may be subject to change, but everything's starting to fall into place in a sort of 'in-game' fashion now, which is always nice to see.
We have a couple of top guys working on some music and sound effects for Neptune, and it's all sounding absolutely fantastic. In-game, the combination of 1940s music with the creaking and moaning of the partially-destroyed ship works wonders. I found myself sat on the edge of my seat when exploring a level that I designed. That either means I'm the biggest wuss in the world, or we're doing something right.
We're almost at a stage where we're ready to write up the script, at which point we'll be requiring a talented team of voice artists. If you're interested, please send me a private message.
'Til next time, folks...
Lewis & the Neptune lot x