Total Conversion for Oblivion: "Nehrim - At Fate's Edge" is a finished Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim was developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop an English version of the project with translated texts and German voice acting.
Beautiful, fantastic, stunning, awesome...
There are so many words to describe, but I'll just say that I want the English release soon! You guys have done so much work to make this mod fabulous, I can't wait for it much longer!
wow! realy nice!
Great effects with the trees and lighting!!!
Awesome, a tropical environment! Always wanted that. can't wait.
WWWoW! Realy Realy nice!
That doesn't even look like Oblivion any more, it looks much more like Crysis! Good job!
I agree
When I played this mod and got outside, It was like a medieval verson of Crysis
awesome usage of HDR. Well done!
I have a question ... is there a chance to find siegel stones again? it kinda sucks to never ever find some again ... especial when you lvled up to lvll 100 and you did the main quest loooooooong time ago ...