Nazi Zombies Source, recreates the original Nazi Zombies gamemode from Call of Duty: World at War on the Source Engine.

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zonbie
zonbie

Hey you've got a clever little zombie re-skin there. I also like the blues in the map, but make sure the color correction isn't doing all the work. Make sure you use blue lights instead of simply color correction so that the zombie blood still looks the correct color.

Do you think those prop_physics boxes are going to hinder player movement? Perhaps you should move them away from the center of the map and reduce the number of them.

Finally, this room seems too small to be a really interesting level. Normally, the NZ maps are circular in scope. Players start in one area and unlock areas until they can circle around the map battling zombies.

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fameless.face
fameless.face

yeah i made the zombie reskin
:)
nothing special but just to give it the feel until some custom models are ready

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TheChozeLa
TheChozeLa

nice atmosphere but i think there is too much box, maybe put something else, to add variety!!

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RustySpannerz
RustySpannerz

Thta actually looks really great.

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Killi101
Killi101

looks good and all but the metal parts on the floor that are detatched from the floor shouldnt be complete boxes because i doubt they were cut in that way. Good Work!

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Dr.Goupyl
Dr.Goupyl

heheh: we can see a "zombie nazi" !

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redstar499
redstar499

only two things: the claws are a little large for the dead zombie model and I could see people makeing some barricade against them on the cat walk

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meecrob
meecrob

remove the props the zombies must be able to get u you know

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sasuke2490
sasuke2490

very nice hope after they release they make better model of zombie

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Description

No edits, straight from the fraps taken clip. Map made by Dark Pivot and Harrison.

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hl2-20091219-1935239.avi
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