Nazi Zombies Source, recreates the original Nazi Zombies gamemode from Call of Duty: World at War on the Source Engine.
Hey you've got a clever little zombie re-skin there. I also like the blues in the map, but make sure the color correction isn't doing all the work. Make sure you use blue lights instead of simply color correction so that the zombie blood still looks the correct color.
Do you think those prop_physics boxes are going to hinder player movement? Perhaps you should move them away from the center of the map and reduce the number of them.
Finally, this room seems too small to be a really interesting level. Normally, the NZ maps are circular in scope. Players start in one area and unlock areas until they can circle around the map battling zombies.
yeah i made the zombie reskin
nothing special but just to give it the feel until some custom models are ready
nice atmosphere but i think there is too much box, maybe put something else, to add variety!!
Thta actually looks really great.
looks good and all but the metal parts on the floor that are detatched from the floor shouldnt be complete boxes because i doubt they were cut in that way. Good Work!
heheh: we can see a "zombie nazi" !
only two things: the claws are a little large for the dead zombie model and I could see people makeing some barricade against them on the cat walk
remove the props the zombies must be able to get u you know
very nice hope after they release they make better model of zombie
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No edits, straight from the fraps taken clip. Map made by Dark Pivot and Harrison.