Element 115. Ununpentium. The Element known for being able to re-animate dead cells within animals along with mutations. The Element has proved useful in Weaponry as demonstrated by the Nazi's in World War II. However the side effects of exposure have Unforeseen Consequences. However now they return... In 2011... Throughout the past years many staff members of the original Nazi Zombies Source team have left/moved on to new stuff/got fired for no reason. But now we return.

Post news Report RSS NZS2 Weekly Update #2

After many hours of development. 1 Week Vacations and delicious seafood. The Weekly update has arrived. Not much eyecandy but you get the point.

Posted by on

SO HERE WE ARE.... ABOUT 2 WEEKS AFTER THE LAST WEEKLY UPDATE...

FAQ
Where has the NZS2 team been these past two weeks? - The Answer is simply either oceanic vacations or Team Fortress 2

WHATS NEW?
It's official. We're all addicted to Shangri' La on Call of Duty Black Ops. I have only played it once at a friends house and loved it dearly. The Special Zombies on the map are a real gameplay changer. So we brought the concept of the gameplay changing zombies to NZS2. Gentlemen, I give you the Napalm Zombie. The Zombie of Tomorrow. (Please be advised the model is a placeholder until we actually get a Napalm Zombie model finished, textured and animated)


The Napalm Zombie acts as a MineCraft Creeper. It stalks you throughout the map making demon like sounds before it eventually EXPLODES leaving a trail of napalm anywhere it touches. Napalm Zombies start spawning on Round 4 onward. At random intervals.

What else are you hippies working on?
Well alot... ALOT...
The Wunderwaffe DG-2 is still being coded and animated. We will debut it soon!
Zombie Riser Animations are in the works.
Zombie Window Climb are in the works.
New Zombie SFX are currently being tweaked and tuned.
nz_Blackout is in the works.
nz_Firesale is in the works.
nz_Airborne is in the works.
The Gersch Device is being developed.

OK! HERE IS A BUNCH OF RANDOM PICS DURING TESTING!


Either Nikolai drank too much Vodka or smoked too much dope. I can't decide.


In Nazi Zombies Source 2. Opening doors can have serious consequences.


Who put the Double Tap in the bathroom? That is a... GREAT IDEA

(Note most of the pictures in this news post are on the testing ground map. nz_Restroom. Its not detailed for a reason)
CYA NEXT WEEK!


Post comment Comments
Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

Actually looks really good.

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--Atlas--
--Atlas-- - - 610 comments

What's that? NAPALM ZOMB- BOOOOOOOOOOOOOOOOOOOOM

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Pablo79
Pablo79 - - 160 comments

Nice Mod! :D

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K!K!
K!K! - - 67 comments

Yes! I can't wait till this comes out, I love Nazi Zombies. Its the only reason I play Call of Duty.

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fugikuro
fugikuro - - 4 comments

Ah ha! So it isn't dead! It has been awhile since I checked on this, last I saw it was somewhere close to pre-alpha and the only maps were a slightly tweaked Ravenholm, and a room with breakable planks and purple checkerboard floor. Nice to see that it is coming along. May the Teddy Bear bring you much fortune.

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deadrawkstar
deadrawkstar - - 396 comments

Good update - this will be going into the mod news.

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