MFmap_skillpoints_patch_for NSCO_alpha 8_quickpars
OtherThis file contains the quickpars for the MFmap_skillpoints patch (or "small soldier big heart" patch).
This is an Enemy Territory port of Navy Seals: Covert Operations (see Moddb.com ) Note that, since alpha release 2, you no longer need the pk3 of the original Quake 3 game (as a replacement pk3 has been integrated with kpax's open-source textures in alpha release 2 and above). The free ET pk3's are still necessary, yet you needed those to be able to use the ET: Legacy engine anyway. The Navy Seals: Covert Operations game itself has remained the same compared to the original Q3 version; here are the details:
Navy SEALs: Covert Operations is a realism total conversion mod for ID Software's Quake3 engine. NS:CO pits players in realistic combat missions such as:
* Retrieve Information in a suitcase and return it to a capture point
* Defend Fortified Area's from Capture
* Assassinate VIP Player (distinct model for VIP)
* Capture Specific Points on the map for your team to win.
Navy Seals has one of the most realistic damage effects you will ever see in a Mod. You won't see anyone taking one-hundred bullets and surviving here. It's all based on reality and how bullets really effect someone when hit by them.
NS:CO Feature Highlights
Weapons, Weapon Handling & Equipment
* 22 scale real worked weapons
* sophisticated weapon attachment system
* scopes, flashlights, bayonettes, laser sights, silencer etc.
* 5L-SD, sophisticated location specific damage system
* projectile code system - realistic per projectile ballistic physics
* original bomb defusing tool system
Original Top-Code Features & Technology
* TASS, a configurable player skill and attribute system
* original player physics top-code
* easy to use radio command system
* modular HUD with two configurable displays to choose from
* feature complete menu system
* PE Engine proprietary state-of-the-art particle effects
* enhanced lighting with full support for q3map2
* IGLE advanced lighting lens flare, and dazzle effects
Player Models
* 3 original player models featuring rich original animations
* 16 very high detail headskins per team
* Head Stuff System? offing customizable player "looks"
* bindable hand signal animations
* seasonal & terrain specific auto-camouflage skin system
Game Play Features
* NSSL: sophisticated multi-threading scripting language
* plug-n-play-drag-n-drop scripting automation system
* enhanced camera view
* dynamic help system
* GPS & team telemetry system
Levels & Missions
* stunning level design technology
* assault objective missions
* VIP-R and VIP-S objective missions
* CTB objective
* bomb & defuse mission objective
For Level Designers
* CSGR (client side geometry render)
* rich objective system /w prefab mission tools
* PE Engine?, NS-CO's proprietary particle system
* custom, entities and shader attributes
* rich suite of original high-quality textures
* environment effect system for rain and snow
* full support for all q3map2 compiler features
* IGLE advanced lighting effects engine
* NS-CO DL-TK our in house (only) level designers tool kit
Support for all major Operating Systems such as:
Windows95/98/ME/2000/XP
Macintosh/OSX
Linux
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This file contains the quickpars for the MFmap_skillpoints patch (or "small soldier big heart" patch).
The MFmap_skillpoints patch (or "small soldier big heart" patch) makes the player models 10x smaller. It also gives 1000 skillpoints for every player...
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Didn't even know this was a thing - would have been nice to be asked for permission, I guess. Anyway, here's NSCO GOLD Standalone:
www.sharkbombs.com/games/nsco/
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Some additional maps can be found in Ian Richards/Vorpal Doom "Inside The Carbine" 'Fusion Pack' and 'Fix Pack'. The Fix pack can be downloaded via Fileplanet.com
See also:
Web.archive.org
Fileplanet.com
It seems that an older version of the fusion pack can also still be downloaded, via Web.archive.org
If you like this mod, please note that the OSFPS/TPS Project is actively working on making Navy Seals: Covert Operations patches, blending the ET engine better with the Navy Seals game. The current focus is on a patch to implement the ET soldier classes and combining it with the Navy Seals skills system. To help development of the patches, you can donate to the project via their Patreon page: Patreon.com