Natural Selection is an action-strategy game for the PC. It is a "Half-life modification", which means it is written on top of the Half-life game engine. "Mods" are a new sort of underground game development that enables small teams to create games using the technology of existing games. This means less expensive and lower risk game development, which allows experimentation and innovation. This arrangement also implies that "mods" are made as art, not for making money. When complete, Natural Selection will be released for free to all owners of Half-life, which is required to play Natural Selection. Game summary Multiplayer-only Half-life mod where one team plays marines and the other plays aliens. The humans must keep their cool and work together to assault an alien-infested spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios are also supported. "First-person strategy" with a real resource model and consequences for actions....
Beta release of Sandbot - a bot for Half-Life, Half-Life Opposing Force (deathmatch and capture the flag), Day of Defeat (territorial control), Gunman Chronicles, Natural Selection (Combat) and They Hunger. Extract to your Steam/steamapps/common/Half-Life directory.
- [All] Replaced botdonshoot console command with bot_shoot cvar (controls whether bots will shoot at real players).
- [Windows] Updated Windows compiler to Visual Studio 2017 (from Visual Studio 2008).
- [Linux] Updated Linux compiler to gcc 6.3.0 (from I'm not sure what - gcc 4.8.2? gcc 4.9.0?).
- [Linux] Added a bunch of extra gcc flags to better optimise the code (thanks RoboCop@Bots United).
- [Linux] Tidied up the Makefile.
- [Linux] Added debug symbol generation to Makefile.
- [Day of Defeat] Bots will now move at walk speed instead of sprinting everywhere.
- [Day of Defeat] Bots will now say when they're reloading.
- [Opposing Force] Added Opposing Force CTF support.
- [Natural Selection] Marine bots will now say when they're reloading.
- [Natural Selection] Marine bots are now slightly less accurate to compensate for the fact their vision isn't reduced in dark areas.