Native Redux is a M&B Warband modification of the Native module It changes most aspects of the game, from graphics to various gameplay and AI features. The modification evolves from my need to play Native Warband,but better,and the feeling that Floris Evolved changes too much. Native Redux focuses on overhauling most of the game,without making it feel like You're playing something different.
!!DISCLAIMER!! Saves from previous versions of the game may not be compatible and crash the game! Native Redux 1.6 includes overhaul of all mercenary type troops in the game,balance changes to Rhodoks,and remake of Swadian heavy cavalry. For changelog click read more -->
-Scrapped all native military units,created a new one
-Mercenary Sharpshooters and Captains cannot be recruited from taverns,they need to be rescued or promoted instead.
-Added Black Desert Mercenary Company to the game,Black Desert Mercenaries can only be rescued as prisoners and are the highest tier of mercenary units in the game,low amout of them can be found at Sarranid armies,towns and castles.
-Deleted Manhunters from the game
-Added Freelancers to the game,they work like manhunters,meaning they will roam the map,and cannot be recruited in taverns,but they don't specialize in knocking out the bandits,they kill them.
Freelancers party size is usually 30-50
You can attack Freelancers without any consequences and be able to rescue all their prisoners
-Caravans now use mercenaries instead of caravan guards
Caravans now use multiple types of mercenaries,not only horsemen
Caravans now spawn with 1 Mercenary Captain,if he is captured by a lord,You can rescue him to add him to Your party
-Nerfed some of the bandit types
-Every bandit party now spawns with a respective leader,which has better equipment,leading to better loot
-Rhodok spearman and veteran spearman should now have shields
-Changed the model of polish heavy cavalry armor
-Changed the equipment of Swadian heavy cavalry
-Fixed some of the taverns not working correctly,spawning You outside the map/on the ceiling of the tavern
-Fixed the issue with background when talking to another party
-Every troop should now wear every armor they can (no longer hatless recruits)
-Villages now correctly produce recruits based on which faction holds them (got broken in update 1.5)
-Added all the modded items to cheat menu