This WAD is a near 1:1 recreation of the National Videogame Museum located in Frisco, Texas!
Story
"After years of planning, you finally make the trip to Texas to visit the National Videogame Museum, only to find that it has been completely overrun by demons! With your trusty Super Shotgun in hand, rip and tear your way through the hordes of hellspawn to clear out the annals of video game history!"
Specifications:
Note: For those of you who played the Beta version of NVMDoom, please note that the Release version has been converted to Doom 2. A LOT has been changed!
Ports: Tested in GZDoom & ZDoom.
IWAD: DOOM 2
Maps/Content: MAP01 + 2 Secret Maps (The secret maps were added per request of the owners of the NVM)
Settings: NVMDoom is meant to be played with vanilla settings, but will work fine with Free Look & Jump enabled.
Gameplay/Difficulty: Tourism Mode contains No Enemies on MAP 01 so you can enjoy the sights. The other 3 Difficulties are akin to normal Doom 2 difficulties.
Cosplay Slayer: Origins
I got an orange message when I loaded it by itself:
Script warning, "nvmdoom.pk3:decorate.txt" line 627:
Tried to define class 'Statue' more than once. Renaming class to 'Statue@nvmdoom.pk3@decorate.txt'
Thanks for the bug report! We have fixed this error message in v1.1, which is now available for download
Apparently there is other levels but they are not included.
They are suppose to be part of this or are separate map set?
In other part great replica dude!
I love it see all the map and little secrets. xD
After taking another look, we have indeed found that there was an issue with the way the MAPINFO file was setup, causing the secret levels to not load correctly. We have fixed the issue, and updated the download link, so it should all work once you get the new version!
Made an account just to say that this is an amazing mod to play with the Duke Nukem mod, feels very much like a long lost Duke Nukem level, had a big smile playing it the whole time, great job man!