Napoleon: Total Combat The aim of this mod is, first of all, to make battles more of a spectacle, and a bit more ‘visceral.’ This is done through larger units, including larger artillery units, and a larger volume of fire. The second aim of the mod is campaign based, giving both the player and the AI the ability to raise larger and stronger armies almost from the get go. No longer will there be just one or two stacks per major nations during wars. The player and the AI, once the ‘mid-game’ has come, will be playing with multiple stacks, making for more numerous large-scale battles. Please note, the action does not start right away, but rather sensibly, especially once the several modified technologies are researched. You can no longer steam-roll the AI once you have defeated their primary army. Once the mid-game comes, expect constant, fierce resistance from the AI. No, units are not cheaper, and do not build faster that isn’t how I did it.

Post news Report RSS NAPOLEON: TOTAL COMBAT 4.0 BETA V HAS ARRIVED

NAPOLEON: TOTAL COMBAT 4.0 BETA V HAS ARRIVED!!! The first Major NTW mod to bring you giant 40 stack armies just got reinforced! NTC v4.0 BETA V bring with it over 250 new units covering all the major factions: Austria, France, Great Britain, Prussia and Russia get many new units. Even Spain sees a boost with Peninsula Units unlocked for the main campaign and some main campaign units added to the Peninsula Campaign (Peninsula Campaign DLC Required!) BETA V also includes a large number of bug

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NAPOLEON: TOTAL COMBAT 4.0 BETA V HAS ARRIVED!!!


NAPOLEON: TOTAL COMBAT 4.0 BETA V HAS ARRIVED!!! The first Major NTW mod to bring you giant 40 stack armies just got reinforced! NTC v4.0 BETA V bring with it over 250 new units covering all the major factions: Austria, France, Great Britain, Prussia and Russia get many new units. Even Spain sees a boost with Peninsula Units unlocked for the main campaign and some main campaign units added to the Peninsula Campaign (Peninsula Campaign DLC Required!)
28 Additional 'Peninsula' Units unlocked** by hip63
39 Additional 'Impérial Eagle' French Units by L'aigle
21 Additional 'Impérial Eagle' British Units by L'aigle
10 Additional 'English Cavalry' British Units by Zaskar70
27 Additional 'Scarlet Dawn' British Units by General Cornwallis
22 Additional 'Army of Francis' Austrian Units by General Cornwallis
30 Additional 'Rise of the Black Eagle' Prussian Units by General Cornwallis
20 Additional 'Bart07' Austria Units by bar07
15 Additional 'Bart07' Prussia Units by bar07
33 Additional 'Bart07' Russian Units by bar07
3 Additional 'Grenadiers' Russian Units by SHREDDER
7 Additional 'French Marshals' Units by Klesh

BETA V also includes a large number of bug fixes and other updates to greatly improve game play.

NTC Fire by Rank Mod Updated for new units
NTC Grenades Mod Updated for new units
NTC Ropes Mod Updated for new units
NTC Stakes Mod Updated for new units
NTC Credits Updated
NTC Launcher Stakes Option Fixed (setting not remembered)
NTC Launcher Tracer Option Fixed (setting not remembered)
NTC Launcher Buttons Hints Fixed (incorrect hint on some buttons)
NTC Launcher Delete FX Cache Button Fixed (causing launcher to freeze)
NTC DoG Menu Bug Fixed (Army Size Options not appearing sometimes)
NTC DoG Peninsula Campaign Fixed (GB Campaign Save not loading)
NTC DoG Total Campaign Fixed (crashing when trying to continuing games)
No Stakes Mod Fixed (stakes were not being disabled)
Naval Mod issue with 74 Gun Ships Fixed (losing guns, needs testing)
French Faction Texture Issue Corrected (corrupted textures replaced)

So come and give NTC v4.0 BETA V a try, you won't be disappointed!

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