Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW, and utilizing the majority of the modelling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than during our last attempt.

Storywise, STE:M aspires to showcase the character-based storytelling format intended for E:TCW in small, one-hour episodes. Gameplay-wise however, it embraces the formula used in the Elite Force series of video games, offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.

The modification's website and forum is currently in the works - expect some promotional material after we set everything up.

We hope you will join us in this endeavor over the coming months - thanks, and see you at warp speed!

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First of all, we definitely owe you an apology: we were really, really quiet in the past couple months, due to our real-life commitments. Our dedicated leader, TripTucker finally found a job where he can put his great modelling skills into good use, "overtime" is the first word nowadays in Croesus' dictionary, while myself also have limited time to look after the story and the script of STE:M.
That said, we really wanted to show you that we are still alive and preparing to leave dry dock - so let us show you a glimpse on what we have been doing in the past months.

Whenever his time allowed, TripTucker (true to his nickname :D) was working diligently on the layout and props of Engineering. Although the room is still far from completion, we can already show off a completed corner of the Warp Core...

Monitoring Station - Engineering Monitoring Station - Engineering

By the way, you can find an extra screenshot at the original forum topic of this update. ;)

Croesus also practiced his character modelling skills in the past months, which is readily apparent if you take a look at his latest work below. Since this media release is focusing on Engineering, I think his choice of character is not surprising...

Charles

We are also very happy to inform you that we have a new crewmember aboard: LewisNiven is reinforcing our mapping department. Although Lewis is a newcomer to CryEngine 3, he is by no means inexperienced when it comes to Star Trek mods: he has his own Source-based project aiming to re-create the Enterprise-D in a Half-Life 2 mod. Make sure to check out his site when you have some free time!

Lewis will help out Trip in building the decks, and will also fine-tune the lighting effects of the rooms created - with any luck, we might be able to share some teaser shots with you in the coming weeks, thus providing updates in a much more regular fashion... ;)

Thanks for reading through our news update!

Live long, and prosper!
The STE:M Design Crew

Science is Beautiful!

Science is Beautiful!

News 5 comments

Croesus is almost done with the head model of Commander T'Pol, and we are eager to share the results with you!

Captain on the Bridge!

Captain on the Bridge!

News 2 comments

Work on STE:M is going on slowly but steadily - this time, we show off the Launch Bay and the Captain himself!

A Growing Arsenal

A Growing Arsenal

News 3 comments

Although diplomacy is usually preferred over combat in Star Trek, STE:M is still an FPS, thus weapons play an important part in gameplay. In this short...

Flight of the Phoenix

Flight of the Phoenix

News 10 comments

It is not everyday that a project is resurrected by its fanatic developers, and still less commonplace to do that along with a complete engine change...

RSS Files
Design Doc & Demo Script

Design Doc & Demo Script

Other

The Design Doc was created by JohnBart with some illustrations by Flanker. Demo script that was written by Croesus and friend but re-written and finished...

Enterprise-TCW LaunchBay Beta

Enterprise-TCW LaunchBay Beta

Demo 1 comment

A map that was not added to the main files. Map started by HerbieZ and taken to the current stage by LordfHorusNL. The Launchbay Beta was the first major...

Enterprise - TCW SourceFiles

Enterprise - TCW SourceFiles

Full Version 4 comments

Source files for coding all of the assets with 99.9% coded by UntouchableVash (David). If used, please give credit to owners. Thanks.

Enterprise - TCW POC DEMO

Enterprise - TCW POC DEMO

Full Version 23 comments

This is a non complete, Proof Of Concept version of the mod. With several maps to roam around giving a good example of the work produced for the mod...

E-TCW New Corridor Models + Textures

E-TCW New Corridor Models + Textures

Full Version 3 comments

These are optimised rebuilds of the Enterprise corridors and bulkheads. Models and textures created by Dennis (LordHorusNL) If models are used, please...

StarTrek_E-TCW_DetailVid

StarTrek_E-TCW_DetailVid

Movie 6 comments

Here is a small video of the detail in the latest map "Launchbay" with sound produced by Trent "Basstronix" Robertson and Naomi.

Post comment Comments  (40 - 50 of 501)
dnomz
dnomz - - 33 comments

It's quiet... can we get a small update please?

Reply Good karma Bad karma+4 votes
Croesus
Croesus - - 5 comments

lol, update is coming... pretty awesome update I might add :D

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dnomz
dnomz - - 33 comments

Amazing update! And thanks for linking the official forums by the way, I'm sure it's more active than Moddb and I didn't knew about them. Gonna be checking daily now!

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JohnBart Creator
JohnBart - - 153 comments

You're very welcome, dnomz. ;)

Reply Good karma+2 votes
진Jin
진Jin - - 453 comments

so... just wondering around looking at some mods then well HOLY **** AWESOMEFACEEXPLODING-COPTER what is this? I just... *fantastic* Seriously this will be EPIK!

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Alpha473
Alpha473 - - 380 comments

Me too.

I was boringly check homepage mods (which I RARELY do) and was about to go when...

I had a dejavu reading and then remembered about ST:TCW - very sad when it was cancelled.

I'm happy to see it reborn on Crysis2. I would buy it if this came to completion (and Steam got a good offer)

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TripTucker Creator
TripTucker - - 61 comments

Admit it, T'Pol render got you here :). Thanks for the support.

Reply Good karma+3 votes
KonaTek
KonaTek - - 162 comments

promising, i'm gonna trek this :D
I'm gonna install c2 again when this done!

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Badab
Badab - - 34 comments

The voice acting is quite uncanny, kudos!

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nooobie117
nooobie117 - - 240 comments

Star Trek??? O.o Awesome! :D

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nooobie117
nooobie117 - - 240 comments

Can I command my own ship? Then I would buy Crysis 2.

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TripTucker Creator
TripTucker - - 61 comments

No plans for commanding the ship from third person view. Do not buy Crysis 2 just because of this mod, it won't be finished for some time, and price of Crysis 2 will drop.

Reply Good karma+1 vote
arieas
arieas - - 313 comments

I'm just wondering how much can actually be changed of Crysis 2? Like the HUD for example, I've seen some people say it can't be, or is that wrong?

Going to track. :D

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TripTucker Creator
TripTucker - - 61 comments

Everything CAN be changed if you have the knowledge and the right people. We are working on our own HUD.

Reply Good karma+1 vote
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