Star Trek: Enterprise - M.A.C.O. is the re-launch of the cancelled Star Trek: Enterprise – Temporal Cold War (E:TCW) single-player Half-Life 2 modification, now based on CryTek’s CryEngine 3 technology. By learning from the mistakes we made during the development of E:TCW and utilizing the majority of the modeling and texturing assets created for its predecessor, we are confident that production will move forward at a far greater speed than the last attempt. Storywise, STE:M aspires to showcase the character-based storytelling format of E:TCW in small, one-hour episodes; gameplay-wise however, it embraces the formula used in the Elite Force series of video games offering both linear combat levels and free roam sections to let players explore the NX-01 Enterprise within reasonable bounds.
The latest texturing work of CaptainSource - some ceremonial banners to be used in cutscenes.
Wasn't there a different UFP symbol used in the Enterprise series? Or am I thinking of the United Earth update of the traditional United Nations crest that they used?
You are right, the symbol on the left is the Federation emblem from the 2370s which was used accidentally. It will be of course replaced with the United Earth symbol.