• 7 new trade routes across Europe,
  • 1 new trade route in Asia Minor,
  • unique bonuses for every trade route,
  • 129 new trade posts locations,
  • 5 new common trade post buildings,
  • 17 specific resources based on: climate, terrain type and geographical region which are: timber, amber, furs, slaves, silk, glass, silver, salt, wine, wool, fish, fruits, horses, iron, gold, emeralds and wheat,
  • 17 resource-specific buildings which are: Lumber Mill, Amber Mine, Fur Trader, Slaves Market, Textile Mill, Glass Craftsmen, Silver Mine, Salt Mine, Vineyards, Sheep Pastures, Fishing Port, Orchards, Stud Farms, Iron Mine, Gold Mine, Emerald Mine and Wheat Fields,
  • unique minor bonuses for each resource-specific building (check log for details on that),
  • less irritating thin trade arrows also showing trade flow direction,
  • adjusted vanilla oversized trade posts.
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MTR 4 Vanilla

MTR 4 Vanilla

Full Version

Ever wondered why the trade ends at Middle East and North Africa? Wonder no more. It is known... Well actually its not. I have no idea either. Was there...

Comments
MialiciusMeowdini
MialiciusMeowdini

is there any reason paris and the county below have trade post both being right next to each other

Reply Good karma Bad karma+1 vote
DonJulan Creator
DonJulan

Yes, it's Paris and Orleans. Unfortunately there is no separating province inbetween them in CK2 vanilla map.

Reply Good karma+1 vote
DonJulan Creator
DonJulan

Work in progress: flavour events.

Reply Good karma+1 vote
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