It's time for another small update fixing a couple of issues while also tweaking some stuff. It's a rather minor update, but I thought it was worthwhile uploading it. Have fun!
Morrowind Fixes
* Fixed an issue where Ajira was supposed to offer Telvanni Bug Musk, Mazte, Flin and Sujamma for sale (mentioned in dialogue), but had none.
Morrowind Rebirth Fixes
* Fixed an issue where the Mabrigash Helm would float when placed in the gameworld. Thanks to 'Melchior Dahrk' for fixing this issue and for optimizing the model.
* Fixed issues where a replacement model for a rock caused some issues like floating/clipping objects, most notably in Urshilaku Burial Caverns and Ilunibi.
* Fixed an issue where the Ash Scrib had no sounds generation package attached to it, meaning it would use the default werewolf sounds.
* Fixed an issue where the top door to the Razor Hole in Balmora didn't unlock and lock like other shop doors.
* Fixed an issue where the Red Mountain shrine platform had no collision.
* Fixed an issue where Orrent Geontene didn't have Telekenisis for sale.
* Fixed issues where dozens of containers had no ownership.
Morrowind Rebirth Changes
* Bound equipment now have 0 enchantment value, to prevent an exploit where you could get free and wieghtless Daedric equipment.
* Set the wander value for the Mudcrab Merchant to 0 to prevent him from disappearing/clipping into the terrain.
* Only imperial vendors will now refuse services if you have Raw Glass or Raw Ebony in your inventory.
* Carrying Vampire Dust will no longer prompt a service refusal.
* Regular Cliffracers are no longer completely passive (which was not intended).
* Regular Scribs are no longer hostile.
* Creeper will now buy potions and drinks.
* Improved path grids in dozens of locations.
Balance
Creatures
* Ascended Sleeper speed from 20 to 75 (!).
* Dremora (all kinds) speed from 65 to 70.
Spells (base cost)
* Levitate base cost from 0.7 to 1.0
* Absorb Health base cost from 18 to 16.
* Summon Ancestral Ghost base cost from 5 to 6.
* Summon Bonelord base cost from 14 to 16.
* Summon Bonewalker base cost from 8 to 10.
* Summon Centurion Sphere base cost from 9 to 11.
* Summon Clannfear base cost from 11 to 13.
* Summon Daedroth base cost from 16 to 18.
* Summon Dremora base cost from 18 to 20.
* Summon Flame Atronach base cost from 13 to 15.
* Summon Frost Atronach base cost from 14 to 16.
* Summon Golden Saint base cost from 26 to 28.
* Summon Greater Bonewalker base cost from 10 to 12.
* Summon Hunger base cost from 16 to 18.
* Summon Scamp base cost from 7 to 9.
* Summon Skeletal Minion base cost from 6 to 8.
* Summon Storm Atronach base cost from 20 to 22.
* Summon Winged Twilight base cost from 24 to 26.
Misc
* Tomb chest loot tables have been reworked and most chests will now hold interesting/useful loot.
* Slightly increased the chance of scrolls to appear in containers.
* Slightly Increased the chance of pearls to appear in kollop.
* Tomb chests and urns are less likely to be empty.
Graphics
* The texture for the Blind Slaughterfish has been given a bit more color. This should prevent it from looking like it has no texture in certain lighting conditions.
* New models for dozens of static objects.
* New model for Adamantium Boots.
Morrowind Rebirth - Game Settings [Addon]
* Slightly increased the distance at which NPCs will greet you.
* Spellmaking is now somewhat cheaper.
* Training is now somewhat cheaper.