Explore the island of Vvardenfell as you never have before, with a world built anew to be both alien and familiar to the Morrowind you knew before. New adventures await, with new exciting areas to see and explore, and new artifacts just waiting to be discovered. This is a complete overhaul for Morrowind, adding countless new details, weapons, armors and much more for you to see and do. Experience the world of Morrowind in a new light, try out Morrowind Rebirth today!

Report RSS [RELEASE!] Morrowind Rebirth 2.03!

New year, new updates for Morrowind Rebirth! I hope you've all had a great Christmas and a nice ending for 2012. But lets not get to personal, here's the changelist for the new update v 2.03. I'm sure you'll like it!

Posted by on

New year, new updates for Morrowind Rebirth! I hope you've all had a great Christmas and a nice ending for 2012. But lets not to personal, here's the changelist for the new update v 2.03. I'm sure you'll like it!

Rebirth Fixes and additions

New Cave Crawl by Fulgore

New Cave Crawl by Fulgore

New Cave Crawl by Fulgore

* Have you ever wondered how Dren handle his dirty business? Find out in this mini cave crawl. Can you find the entrence? Work by Fulgore, the man behind "Balmora Underworld".
* Members of the Thieves Guild in Balmora's "South Wall Cornerclub" will no longer wear Thieves Guild Armors.
* Heddvild, a Nord in Balmora had to low skill in "Light Armor", which made her run around half-naked.
* Removed a extra door inside the "Guard Tower" in Gnisis that wasn't supposed to be there.
* Added 2 missing shack interiors just outside Ebonheart.
* Added a LOAD of missing stuff to the archive.
[MISSING] Sound ID:"Gong Sound"
[MISSING] Weapon ID:"steelstaffancestors_ttsa" (Ancestral Wisdom Staff) <1w_anceststaff.nif>
[MISSING] campfire.icon
[MISSING] {texturse/cab/r/b/DuskyAlit_blight_09.dds}
[MISSING] {cab/r/b/Kwama_forager_blight_b01.dds}
[MISSING] {blglass/enviro 01.dds}
[MISSING] {md_ironatro_tx.tga}
[MISSING] {TX_Ex_Sawblade_01.dds}
[MISSING] {pegasustx/pegshield.dds}
[MISSING] {pegasustx/1hsword.dds}
[MISSING] {KO_carrot_cut.tga}
[MISSING] {KO_raw_potato.tga}
[MISSING] {tr_TX_W_adamantium_sword.dds}
[MISSING] {nom_oveninterior2.dds}
[MISSING] {bar_grave03.tga}
* Fixed the faulty icons for new ingredients.
* Added Silver Battle Axe to leveled-lists.
* New icon for the portable "camp fire".
* More landscape improvements.
* Fixed some pathgrid issues.

Vanilla Fixes
* Dorisa Darvel were supposed to have books about the Nerevarine, but she didn't.
* Dagoth Endus had no sounds associated to him.
* The Nord Leg had a missing enchantment.

Graphical Changes

* Now includes "Telvanni Mesh Improvements" by "ChampionOfHircine" & mesh improvements for Redoran buildings by "Colt17".

Others
* New Texture pack for Landscapes! Includes textures from various texture artists. This pack and credits can be found in the "Extras" folder. Enjoy!

And a whole bunch of other small improvements!

Next Version
Here's a sneak peak of what you can expect!

Post comment Comments
saltedDog
saltedDog - - 107 comments

Are you guys thinking Co-Op?

Reply Good karma Bad karma+3 votes
Volumed
Volumed - - 169 comments

Yeaah whooo Co-Op! You're kidding right?!

Excellent work you did here again trancemaster. :-)

Reply Good karma Bad karma+1 vote
lol1234
lol1234 - - 1,765 comments

Co-Op is relatively unachievable with the engine Morrowind is currently based off of.

Reply Good karma Bad karma+2 votes
Volumed
Volumed - - 169 comments

True, we need this penmw.org. :-)
Or Vaultmp.com is also a option the fallout 3/new vegas engine is close to the one of morrowind it will be still a lot of work but the possibilities are endless but VaultMP itself is still in alpha development so yeah nothing fast.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: