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There are 13 cards in total. 10 regular ones (red) and 3 special cards (yellow).
The cards are unique, and thus won't drop as random loot.
what do they do?Some mission?
can I play gwent with these
The elder scrolls prophesize that these 10 heroes shall rise up to godhood (even Vivec, who is a house-dunmer shill).
Do they grant some scripted bonuses? Like if you obtained/have them in your inventory, you'd get some bonuses.
My ideas: ("+" means constant effect spell)
Scrib card = Scrib paralyzing spell
Kagouti card = + Strength
Kwama forager card = + Speed
Mudcrab card = + Swift swim (+ mercantile :P)
Slaughterfish card = + Water breathing
Rat card = + Feather (because of pack rats, I couldn't think of anything else)
Vivec card = Vivec's Wrath (with 100% success, but high magicka needed)
Betty netch card = 1pts Levitation (100% success rate)
Guar card = + intelligence (cuz, they're easy to train maybe?)
Scamp card = + hand to hand (cuz, they use their hands or claws to attack? No idea)
Maybe in a later update, but right now they will just be collectables. I'll keep your suggestions in mind though :-)
as zoltankai suggested maybe they could work kind of like magazines in fallout? giving you a minor permanent buff for collecting them?
I think it'd be cool if they had monsters only found in lore, and not Morrowind / Vvardenfall. IMHO, more cards, the better, especially if there's a place to store them.
I'll probably add more cards in the future, so I'll keep your suggestion in mind.