Version 0.32 has been released!
NEW FEATURES:
- Added "Converse" in which you can talk your prisoner to death (has_trait = imbecile)
- Added the "Sadist" trait
- Frequent use of Torture may lead to your character getting the "Sadist" trait
- Added the possibility of getting "The Torturer" nickname
- Added the possibility of getting "The Merciful" nickname
- Added the possibility of getting "The Merciless" nickname
- Added the possibility of getting "The ♥♥♥♥" nickname
CHANGES:
- Fixed the transparent background for "Merciful" trait
- Fixed the transparent background for "Merciless" trait
- Increased the likelihood of the "Merciful" trait event firing
- Increased the likelihood of the "Merciless" trait event firing
- "Torture" will show up in the person's decisions tab by default
- Likelihood of prisoner's death during Torture is increased if they are already maimed
- If a prisoner dies during Torture, their death will be labelled as, "Died in X's Dungeon"
- Death by "Devour" will now be labelled as, "Murder", from "Executed"
- Death by Religious Sacrifice will now be labelled as, "Sacrifice", from "Executed"
FIXES:
- Disallowed the Merciful trait to be obtained by randomly generated characters
- Disallowed the Merciless trait to be obtained by randomly generated characters
- Fixed Torture decisions having two occasions where you could obtain the "Cruel" trait