Angled BD Sprites (Vanilla)
First Person Shooterangled bd sprites with vanilla gameplay. good for people who like og gameplay.
You are part of a team that is being sent back to the military technology and staging base located on the moon to assess the current state of the currently abandoned stations after several incidents caused by the release of several test subjects and specimens that were release due to faulty suspended animation and storage protocols. As the service to air defense mechanisms were activated through an all alert security protocol being initiated you manage to bail out just before the craft being shot down. Being separated from your team and with coms down you are forced to move on and hope to meet up at some point during the mission. You find entry to the waste management center, unaware of what you will find. The scope of this mod may change as progress goes on but the initial plan is to create a 5 to 10 map replacement for Doom II which will possibly include new monsters and weapons in addition to the maps and scripted enhancements. I am a single dev so this may take some time.
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angled bd sprites with vanilla gameplay. good for people who like og gameplay.
These are lights made for PrBoom+Raytracing, a graphics card capable of ratracing is required.
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alive? pls?
how many levels will it be?
Sorry for the late reply, I was without a computer and lost the wad I was working on so I will have to start the project kill this project and start it from scratch so the pictures that are up no longer reflect the game. I'm only planning on 10 levels or so, so I might change the game to doom 1 and do a complete episode wad.
cool dynamic lighting
Thanks, I'mn really to take full advantage of gzdoom as well as other ports that have gl support. I spent a lot of time working on the lighting. Unfortunately I lost the wad for this project and will have to start over from scratch. :/