This version 3.0 has two new choices and units and nerfed the upgrade system
New choices
For Survivors
Trainer Vinci
Siege units move 20% faster
Wagons +5 arrows
Upgrades research 20% faster
UU: Repeater (Light crossbow which fires multiple arrows)
UT: Mechanics Ballista/Repeaters +1 range and has faster projectiles
For Monsters
Infernos
Creepers built 50% faster
Shadow Riders -2 cost
Firecasters/Blaze Knights +1 attack per upgrade
UU: Blaze knights (Slow and expensive unit)
UT: Blaze armour firecasters/Blaze Knights +2/1 Armour
This is the current changelog
"
(-) unique unit and tech unlocked at fourth upgrade (Level 4)
(-) Monster survival level upgrade cost and time increased
Monster level 2 upgrade cost decreased to 25 (was 30)
Monster level 3 upgrade cost increased to 50 (was 40)
Monster expansion upgrade cost increased to 75 (was 50)
Monster expansion upgrade cost increased to 100 (was 60)
Monster level 2 upgrade research time decreased to 130 (was 50)
Monster level 3 upgrade research time increased to 160 (was 100)
Monster expansion upgrade research time increased to 190 (was 150)
Monster expansion upgrade research time increased to 220 (was 200)
(-) Sharpshooter move speed decreased to 0.8 (was 0.9)
(-) Elite fire cart attack decreased to 4 (was 6)
Fire carts scatter radius increased to 1 (was 0.5)
Firecarts projectiles move speed decreased to 5 (was 7)
Fire carts accuracy decreased to 75% (was 90%)
Fire carts range increased to 7 (was 5)
(C)Language name matched
(-) Turtle cannon is a fusion of a turtle ship and siege ram
Turtle cannon Melee armour decreased to -3 (was 5)
Gains +2 attack resistance vs rams
Turtle cannon has +6 carry capacity
Turtle cannon speed decreased to 0.6 (was 0.7)
Added temple eye candy but can train hilarious and crazy units
(+) Long pikeman LOS increased to 8 (was 6)
(+) Corrupt Pikeman speed return to 1 (was 0.8)
(+) Pirate chest gives +50 gold
(+) Privateer deals area damage
(+) Troodon health increased to 85 (was 80)
(B) More units now have house color
"